Cult of the Lamb

Cult of the Lamb

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12p Ronald Nov 5, 2023 @ 5:14am
Aiming with mouse/keyboard
seems that movement keys override mouse aim when using curse/heavy attack. Is it possible to have the aim for these be mouse only? Dodging with mouse would also give more freedom over the direction, though it could make quick dodges during combat more challenging
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Elmdor Nov 21, 2023 @ 10:27pm 
I just started playing and yeah who the hell designed this terrible system.

I know the game recommends a controller, but it's like they didn't even attempt to make the kb+m option good. It took me less than 30 mins of playing to figure out why it's bad.

You're suggestion to make the aiming be mouse only is 100% the route they should have gone although I'd prefer dodging to still be keyboard only so I don't have to flick my mouse all over the place to dodge.

It's weird because Enter the Gungeon has almost the exact same gameplay, but they didn't mess up the controls for kb+m players. Having your aiming be both the wasd AND mouse at the same time is insanity and you'd be hard pressed to find many people say it's a good design. It's hilariously bad when trying to use the hammer.

Hopefully they patch it to work differently because the game is pretty good, but it would be so much better if they limited attack aiming to mouse only.
n3mes1s Nov 23, 2023 @ 3:32pm 
Originally posted by 12p Ronald:
seems that movement keys override mouse aim when using curse/heavy attack. Is it possible to have the aim for these be mouse only? Dodging with mouse would also give more freedom over the direction, though it could make quick dodges during combat more challenging

I dont have any problems using keyb+mouse with redefined keybinds (and i dont think ANYONE have any problems). Something must be going on in your end.
n3mes1s Nov 23, 2023 @ 3:38pm 
Originally posted by Elmdor:
I just started playing and yeah who the hell designed this terrible system.

I know the game recommends a controller, but it's like they didn't even attempt to make the kb+m option good. It took me less than 30 mins of playing to figure out why it's bad.

You're suggestion to make the aiming be mouse only is 100% the route they should have gone although I'd prefer dodging to still be keyboard only so I don't have to flick my mouse all over the place to dodge.

It's weird because Enter the Gungeon has almost the exact same gameplay, but they didn't mess up the controls for kb+m players. Having your aiming be both the wasd AND mouse at the same time is insanity and you'd be hard pressed to find many people say it's a good design. It's hilariously bad when trying to use the hammer.

Hopefully they patch it to work differently because the game is pretty good, but it would be so much better if they limited attack aiming to mouse only.

You guys need to play more videogames, really. There is nothing wrong at all with the keyb+mouse system that its in place now. Or the aiming system. The character aims where the cursor is. And this is basically the system ALL games use, when it comes to keyb+mouse.

But i would like to see how people using gamepads are doing it cuz it must be even worst. The game recommends a controller that doesnt mean a controller is better. It is just the devs dont have experience playing games with keyb+mouse, thats all. They think a gamepad is better... well, experienced keby+mouse players know better.
Last edited by n3mes1s; Nov 23, 2023 @ 4:02pm
Elmdor Nov 23, 2023 @ 6:05pm 
Originally posted by n3mes1s:
Originally posted by 12p Ronald:
seems that movement keys override mouse aim when using curse/heavy attack. Is it possible to have the aim for these be mouse only? Dodging with mouse would also give more freedom over the direction, though it could make quick dodges during combat more challenging

I dont have any problems using keyb+mouse with redefined keybinds (and i dont think ANYONE have any problems). Something must be going on in your end.

1. Grab the hammer weapon
2. Stand still while aiming your mouse cursor to the right. Hammer hits in mouse location no problem.
3. Do step 2, but spam wasd. Watch as the hammer targeting reticule teleports with each keypress instantly.
4. Do step 3, but now hold the (A) direction key and keep your mouse on the right. The game overrides your mouse input and attacks to your left. You have to move your mouse again for the game to register your mouse input and only then does it work how it should. For the hammer it's not as bad since you have a lot of time to re-target, but all the other weapons attacks are instant so they miss.

That's what wrong with the kb+m system. Your wasd keys and mouse targeting fight against each other. It happens with every weapon, but it's easier to showcase with the hammer. If you attack in one direction, but hold your movement in a different direction to prepare a dodge your attack now swings in the wrong direction you intended.

Controllers don't have this problem because they separated the aiming and moving to the different sticks. For some reason they linked them with a kb+m.

As far as I'm aware no keybinding will fix this issue. If you found a way to fix it with keybindings I'd love for you to share.
Last edited by Elmdor; Nov 23, 2023 @ 7:49pm
n3mes1s Nov 24, 2023 @ 12:50pm 
And i repeat, i dont have that problem. If i keep moving left or right and i spam the cursor to the right, no targeting reticule teleport anywhere, the character aim to the right where it should. Again, many keyboards have problems using regular keys, specially if they are not gaming keyboards, but since i have my own setup on the numeric pad i dont use em of course. Did you even try to remap the keys? ..
Last edited by n3mes1s; Nov 24, 2023 @ 12:51pm
Elmdor Nov 24, 2023 @ 2:46pm 
I don't think you followed my steps at all to be honest. I specifically say in step 4 that's how it works. If you spam move the mouse you can realign your attack after the wasd movement screws the aiming direction.

I asked about your keybinds that you use where you don't see this problem, but your answer is vague. You mention the numeric pad so I'm assuming you rebound your movement to the number pad. Are you left handed by chance? Or do you have one of those separate plug in number pad devices? Sorry not relevant to the issue I just find it interesting how other people set up their controls.

My keyboard isn't the issue (Logitec G105) and I've never had this problem with other games.

What key would one remap to fix this? There is no keybinding for aiming that why I asked you about your remapping solution.

If my directions to replicate the issue aren't clear let me know and I'll try to clarify.

If you do a search on this forum you will see lots of people with complaints about the kb+m controls even listing the specific hammer interactions I mentioned. If you don't have this problem then great, but it doesn't mean others don't have a problem.

The new patch is coming per their announcement so maybe it will get changed.
Dhama Nov 24, 2023 @ 3:10pm 
To chime in,

If one plays any action rpg with a functioning dodge roll button, the dodge roll is tied to mouse placement not wsad input. So I can be pressing D, going right and heavy attacking, then swing my mouse to the left of my character while still pressing D moving right, and my character will dodge backwards towards the mouse if the dodge key is pressed.

When I played prior, my character would dodge towards the Right regardless of my mouse placement because I was holding the D key.

It's been a minute since I played, so they may have updated the game with an option for mouse oriented dodging.
n3mes1s Nov 25, 2023 @ 12:15pm 
Originally posted by Elmdor:
I don't think you followed my steps at all to be honest.

Nah, i get it now. The issue was that i dont use the hammer, almost ever. And its the only weapon that has the reticule to aim so i was confused. I dont think i experienced this bug using daggers, or many other weapons or maybe i didnt see it? but yup. Yesterday doing tests with the hammer i experimented what you say.

If i move my character continuosly to the left and i tray to aim right, the character is going to hit to the left. Hope the devs fix this soon. Using keyb+mouse (that is the best controller that there is) in this game is a must. So is a problem of the game itself. What i dont understand is how it is possible that this bug hasnt been reported??
Last edited by n3mes1s; Nov 25, 2023 @ 12:16pm
Criscuit Jul 26, 2024 @ 3:43pm 
Been nearly a year and this is still an issue, really frustrating. I don't even use the hammer myself (probably because of this bug to begin with, but I digress), I think it's too slow, but this applies to literally everything in the game. It's frustrating because Daggers are my favorite weapon and their heavy attack also heavily suffers from this issue, which sucks because it is probably the best one in the game but aiming it on KB+M is a pain in the ass. The amount of times I've missed a heavy attack on purpose because I'm trying to dodge the other way and that ends up aiming my heavy attack in the complete opposite direction is ridiculous, is this really that hard to fix or are they just ignoring it?
Last edited by Criscuit; Jul 26, 2024 @ 3:47pm
Massive_CM  [developer] Jul 29, 2024 @ 1:34am 
Originally posted by Criscuit:
Been nearly a year and this is still an issue, really frustrating. I don't even use the hammer myself (probably because of this bug to begin with, but I digress), I think it's too slow, but this applies to literally everything in the game. It's frustrating because Daggers are my favorite weapon and their heavy attack also heavily suffers from this issue, which sucks because it is probably the best one in the game but aiming it on KB+M is a pain in the ass. The amount of times I've missed a heavy attack on purpose because I'm trying to dodge the other way and that ends up aiming my heavy attack in the complete opposite direction is ridiculous, is this really that hard to fix or are they just ignoring it?
Hi! Thank you for your feedback, I have passed it to the team.

To avoid necro-ing old posts, I'm going to lock this thread. If you have any further feedback please do make a new post! Thank you!
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Date Posted: Nov 5, 2023 @ 5:14am
Posts: 10