Cult of the Lamb

Cult of the Lamb

View Stats:
Doctrines
some of the ones I want/need are rank 2 or higher and cant decide what to pick for 1.
any tips/suggestions?
< >
Showing 1-6 of 6 comments
GWOP-W×TCH Aug 23, 2022 @ 1:02pm 
I don't think it really matters in the end. Just role play what your belief system would be based around instead of min-maxing. Ressurection is cool on paper once in a while, but you'll find the deaths outpace your cooldown (even the nerfed cooldown) and followers are replaceable, and skull necklaces are a bit rare. Enrichment is cool for five minutes until money has zero value and feels pointless. Marriage is basically just your wife cheating on you every five minutes. Fishing to simplify an achievement, but after that you just buy fish instead of wasting time doing it yourself. So, like I said, none of it matters and pick what you think fits your personality, or roleplay.
Last edited by GWOP-W×TCH; Aug 23, 2022 @ 1:06pm
Mouse Lover Aug 23, 2022 @ 1:16pm 
Depends on your gameplay or what you need:

I know you are talking just the first level, but I suggest you think on what you need mid or late game by maxing the doctrines you need. Without paying much attention to the very first one you pick. It would still help you in some way, just to get to the doctrine you need the most.


Need resurrection or calming your followers every time some one dies. Go after life. Not to mention maxing it to unlock the graves, makes it an easy 2 faith with each follower grieving at a grave.

Need a lot of money for free (ritual of enrichment). Level possessions. One quick tip. Bribe follower is not good, it only raises very little their loyalty. Very bad early game when you don't have a lot of money, even if you had a lot of money it's still not good.

Want a free out of jail card if your faith is way too low, have problems keeping your faith high. Max Work and Worship for the holy day ritual.

Want another free out of jail card if you forgot to feed your followers. Get the first level of sustenance for the feasting ritual. Worth it if you don't feel like cooking for a couple of days. I don't use much the rest of the sustenance doctrines by exception of the mushroom consumption by maxing sustenance.

Want to get married or just need some one to keep your cultists loyal. Go law and order. The loyalty enforcer helps keeping your people in check. Once you max law and order.
Mouse Lover Aug 23, 2022 @ 1:20pm 
Originally posted by 3OOBLK-imok-:
I don't think it really matters in the end. Just role play what your belief system would be based around instead of min-maxing. Ressurection is cool on paper once in a while, but you'll find the deaths outpace your cooldown (even the nerfed cooldown) and followers are replaceable, and skull necklaces are a bit rare. Enrichment is cool for five minutes until money has zero value and feels pointless. Marriage is basically just your wife cheating on you every five minutes. Fishing to simplify an achievement, but after that you just buy fish instead of wasting time doing it yourself. So, like I said, none of it matters and pick what you think fits your personality, or roleplay.
Resurrection it's useful for keeping followers you like, no need to spam it. What makes it worth it, is for pairing it with the demon summoning. Your followers will be so old and wise they will deal a LOT of damage as demon summons.

Specially if you level cultists that can turn into bomb demons. They deal a lot of damage if they are old and have very high levels.

Edit. By old I mean their age, not them being useless old men with a cane.
Last edited by Mouse Lover; Aug 23, 2022 @ 1:24pm
Rez is one i plan to get,, along with Grass Eating.
but they both rank 2.

so need advice on their Rank 1s
spog Aug 23, 2022 @ 4:03pm 
Sustenance: "Ritual Fast" will help you to feel more free in crusades, no rushing to go back and feed all.

Afterlife: Ritual Sacrifice will give a lot of exp to you, but without "Belief in Sacrifice Trait" your cult will lose a lot of faith after sacrifice. At the same time you will lose faith if an old man dies frome age.

Work & Worship: I think Faithful Trait is more useful late game,

Law & Order: Ascend Follower Ritual will give a lot of exp to your cult members, if you want to make some strong demons. If not - Murder is more useful in getting rid of followers you don't need, but you can just poison them insteard.

Possessions: Bribe Follower will give a little exp to members you like, but if you not using demons its useless. Both useless, imo.

I really think Demons (Demonic Summoning Circle) are underrated and can help more than they seem, try leveling cultists and experimenting with a set of demons - this will make your game more diverse.
zverozvero Aug 23, 2022 @ 4:09pm 
Belief in Afterlife over Belief in Sacrifice. If you dont roleplay mass sacrifices it will be helpfull very rarely plus when you sacrifice you are in town and can restore faith with few handshakes and bonfire dancing. Belief in Afterlife will let you adventure with no fear that few old cultists will die and tank all faith while you are away even if you dont constantly cull elderly populattion with ascensions, sacrifices, murders and lethal food.

Feasting and Fasting are rather simillar. Fasting is more powerfull (if cooldowns are same - not sure about it) as it will let you go on crusade freely if ritual is ready but feasting lets you fully feed whole cult saving simillar 3 days worth of food so you can allways precook some when go away adventuring. Still when you get grass feed and easier food access later Feasting is less helpfull but Fasting is good fire and forget option for long runs. Guess minmaxing Ritual Fast is better. I run Feasts, love how it looks.
Last edited by zverozvero; Aug 23, 2022 @ 4:12pm
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Aug 23, 2022 @ 12:48pm
Posts: 6