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It makes you waste resources to cure your people when you could have done that for free. Kinda redundant building.
Besides, the flowers are easy to find and grow. I always have a lot of flowers, so healing them is cheaper for me than waiting for them to go back to work.
Still wasteful imo, especially if you have everyone sick at the same time. Would rather give them the day off and use those flowers on funeral rituals than worry about it.
I want to dress up all my graves ♥♥♥♥♥♥♥♥♥. They can stay dead for all I care.
I thought I was a babysitter. Everyone else seems to think so since all they do is eat, ♥♥♥♥, and request to eat ♥♥♥♥ all day. So I just gave up and feed them shrooms permanently. I am now their dealer and scream at them in their face when they aren't looking for fun.
There is no speed. The only speed is how quickly they recover when told to specifically "bed rest" when interacting. Treating a follower's illness with the med building is a one-time thing.
I've gotten into a situation thanks to the brainwashing ritual where I needed wooden planks to build something for a quest, but none of my followers were available for that job. With the healing bay I was able to quickly heal two followers and get them to work consecrating materials.
Sure, there's only lost faith for failing a quest, and it's easy to get that back by simply running around and blessing everyone, but I just don't like failing quests, lol.