Cult of the Lamb

Cult of the Lamb

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HyX-Man Sep 26, 2022 @ 5:15am
Buildings getting destroyed?!
My buildings get destroyed constantly and I don't know why...
They have food, faith is full and it's clean. When I go on a Mission, and return of course the stats will be lowered, but they are for the most part still in the "green" area....

or the most part it is the wood and stone workstations, but also the building where I can send my followers on Missions... It is kinda annoying that I have to build them over and over without knowing how to prevent that...

Can somebody tell me why my buildings get constantly destroyed? Any ideas?!
Originally posted by Cursed Hawkins:
Lumberyards and Mines have a limited amount of the resource before they collapse, that's intentional their not meant to be an infinite source of Wood or Stone and you get enough from one station to build another! As for the Missionary that SHOULDN'T be destroyed so either a bug is a work or you're doing something wrong on your end.
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Cursed Hawkins Sep 26, 2022 @ 5:22am 
Lumberyards and Mines have a limited amount of the resource before they collapse, that's intentional their not meant to be an infinite source of Wood or Stone and you get enough from one station to build another! As for the Missionary that SHOULDN'T be destroyed so either a bug is a work or you're doing something wrong on your end.
Δ︎MΞ︎NTIH ✬ Sep 26, 2022 @ 5:22am 
Wood & stone workstations will get destroyed once your followers gathered all the materials from it. After you collected the materials from the chests, they'll break & you have to re-build them
HyX-Man Sep 26, 2022 @ 5:28am 
Originally posted by Cursed Hawkins:
Lumberyards and Mines have a limited amount of the resource before they collapse, that's intentional their not meant to be an infinite source of Wood or Stone and you get enough from one station to build another! As for the Missionary that SHOULDN'T be destroyed so either a bug is a work or you're doing something wrong on your end.

Not sure what I could do wrong with the Missionary. I send a follower out on a Mission, do a run myself and after returning it is broken.
Is is maybe about placement? do I need space between buildings or paths leading to certain buildings - like the Missionary?!
Last edited by HyX-Man; Sep 26, 2022 @ 5:29am
Cursed Hawkins Sep 26, 2022 @ 5:39am 
Originally posted by HyX-Man:
Not sure what I could do wrong with the Missionary. I send a follower out on a Mission, do a run myself and after returning it is broken.
Is is maybe about placement? do I need space between buildings or paths leading to certain buildings - like the Missionary?!
No the Missionary shouldn't even have a destroyed state so either you're somehow editing the building and deleting it by mistake thinking that's how you send followers on missions or like I said there's a bug at work.
HyX-Man Sep 26, 2022 @ 5:45am 
Originally posted by Cursed Hawkins:
No the Missionary shouldn't even have a destroyed state so either you're somehow editing the building and deleting it by mistake thinking that's how you send followers on missions or like I said there's a bug at work.

Ok, I guess then it must be a bug. At least now I know why the other buildings keep getting destroyed and I can keep an eye on the Missionary if it will happen a third time...

Thanks for the help and fast reply :steamthumbsup:
Cursed Hawkins Sep 26, 2022 @ 5:54am 
Originally posted by HyX-Man:
Originally posted by Cursed Hawkins:
No the Missionary shouldn't even have a destroyed state so either you're somehow editing the building and deleting it by mistake thinking that's how you send followers on missions or like I said there's a bug at work.

Ok, I guess then it must be a bug. At least now I know why the other buildings keep getting destroyed and I can keep an eye on the Missionary if it will happen a third time...

Thanks for the help and fast reply :steamthumbsup:
There's only three buildings that should be getting destroyed, one being both tiers of the beds as the final tier prevents them from getting destroyed and the Lumberyards and Mines for the reason mentioned.
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Date Posted: Sep 26, 2022 @ 5:15am
Posts: 6