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Just wake the elders while everyone's sleeping them, shank them, and butcher when nobody's looking. All goochie. :P
But thats the thing. To murder at night when nobody witness it makes the "good die young" doctrine pointless. The other followers could assume the elder has died in his sleep and that would be a natural cause.
The doctrine description states explicitly that the followers would be happy when the elder is murdered. Why should they punish you for that?
I hope you don't mean "It would be too dark to murder someone without penalty during the day"
Then the sacrifice ritual, the "Believe in sacrifice" doctrine, as well as the whole game would be pointless.
So if everyone wears a moon necklace, is awake during night and you murder someone, you'll get no penalty?
That's ridiculous and reinforces my point even more. This mechanic must be reworked.
jesus christ that is so mean
oh right, my apologies, cause founding a sect or cult in the name of some devlish deity, kidnapping innocent little creatures and send them to slavery, snatch any dignity and rights away from them so they serve at your mercy...
is not mean at all. :D
EDIT:
You would be shocked, I let them all look the same and gave them numbers instead of names, inspired by stephen from django unchained. To quote him:
"And when you get there, they gonna take away your name, give you a number and a sledgehammer and say 'get to work!' And one word of sass, they cut out your tongue, and they good at it too, you won't bleed out. [...] They gonna work you, all day, every day, till your back give out. Then they're gonna hit you in the head with a hammer, throw your 'butt' down the... *ahem* 'sheep' hole."
Difference is, that my sheep eat the dead sheep, and I bring the dead sheep back to life, so they can work even more. :D
its a damn cult simulator... the concept includes to let out your inner devil. but if some game mechanics prevent me inconsistently and illogically from doing so, then it's game breaking for me. You know, it loses plausibility.
On the other hand though, gaining faith for having elders seems like the much easier path to choose if you just want to maximize faith increases.