Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for your suggestions about Raydel's hookshot. We've been reading some great feedback on how to improve it and already got some ideas to make it more accessible in a future patch.
Regarding co-op we are keeping close to our thoughts, but it's a complex feature to implement in the game. We agree it would be a fun experience though!
Thanks for playing Greak and taking your time to share your thoughts! :)
After repeatedly dying from multiple drownings when the hookshot misses the third ring (yes, I have auto-hookshot enabled) just one or two minutes after getting the third character I give up. ...if grappling is this frustrating right from the start I can only imagine how annoying it will become later on. Such a shame too because I was enjoying your game up until this point.