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Still, it can be helpful to avoid getting lost, using it alongside traditional graph paper mapping can be quite helpful when traps and dungeons start getting nasty with their tricks. Some scenarios give you or sell items that let you view the map infinitely, or at least in exchange for a store bought consumable. Some are nice enough to give you a mini map on the top of the screen, making navigation way more easy, but not every scenario will do this. Some streamers might use an external program to help them map -- this is obviiously not built into the game and needs to be purchased seperately.
The "default" setting is something like:
* The game keeps track of every square you touch. (and the walls/doors around it)
* It only shows you those squares when you cast a WIzard Eye spell (what the japanese games call the 'Dumapic' spell from Proving Grounds.
HOWEVER, each scenario can have its own rules about this. Some of the possibilities are:
* The game always shows a minimap.
* The game never shows a minimap.
* The game shows a minimap if the user carries a certain item
* The game shows a minimap if the user flips a switch in a dungeon (this can be on a per-level basis; for example, Prisoners of the Battles has a "reveal minimap" switch on almost every level.)
As ScuffZero discovered, Wizard Eye does allow you to annotate the map somewhat (with symbols/letters) but doesn't really let you take detailed notes.