Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for bulking up on HP, there are no power ups at this time that give direct protection, in theory companions can take hits for you and the Back Buckler is a permanent, though wiggly shield on your back. My personal strategy is to almost always use the health upper in the anti-void if I can and also challenge the void at the start of a stage as he also gives an HP UP for beating two bosses. Unfortunately bosses will always hit quite hard.
Besides damage, attacks and projectiles are a lot faster as well on impossible.