Swords and Sandals Crusader Redux

Swords and Sandals Crusader Redux

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adxvii11 Nov 10, 2020 @ 2:09pm
A few bug and balancing reports
Hi Oli, just wanted drop off a couple bug reports and balancing issues i've received. In survival mode i was able to get to a ridiculously high round as after i reached the king kong boss battle, all my hits began one shotting the enemy. There's also an issue right now for me where the enemy leaders in campaign mode are ridiculously overpowered and way stronger than mine, in duels they are able to beat my leader without taking any or very little damage every time, this has made a few campaign missions very tedious and unfair.

Btw i love your game Oli, hope you get to fix these whenever you get a chance!
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Showing 1-2 of 2 comments
Whiskeybarrel Studios  [developer] Nov 10, 2020 @ 3:57pm 
Hey Adx, that bug appeared last night when I removed the 'Colossus Mastery' skill, they were taking heavy advantage of it! Super-Colossi like that should no longer be able to be 1 shot anymore, making Survival mode tougher once again.

When you say 'Duels' do you mean the sword fights in tournaments? Or when the two leaders meet on the field? The leaders should all be of a similar level to you (within 3-4 levels) so they should never have an insurmountable advantage... but one tactic you might want to try is to 'hold fast' before you fight them for a defensive bonus, then fight defensively - this lowers your chance of taking damage and so on. It sort of depends on how you specced your crusader. However, I'm not saying they are not too overpowered, I just need to look at it more - will see what others say, and if so I'll nerf them a bit!

Cheers for the kind words mate! Oli.
adxvii11 Nov 11, 2020 @ 3:03am 
Originally posted by Whiskeybarrel Studios:
Hey Adx, that bug appeared last night when I removed the 'Colossus Mastery' skill, they were taking heavy advantage of it! Super-Colossi like that should no longer be able to be 1 shot anymore, making Survival mode tougher once again.

When you say 'Duels' do you mean the sword fights in tournaments? Or when the two leaders meet on the field? The leaders should all be of a similar level to you (within 3-4 levels) so they should never have an insurmountable advantage... but one tactic you might want to try is to 'hold fast' before you fight them for a defensive bonus, then fight defensively - this lowers your chance of taking damage and so on. It sort of depends on how you specced your crusader. However, I'm not saying they are not too overpowered, I just need to look at it more - will see what others say, and if so I'll nerf them a bit!

Cheers for the kind words mate! Oli.

Thanks for the response! I mean when the two leaders meet on the field, this may be an issue specific to just me but all the other leaders are many times stronger than mine. For instance i threw 30 cavalry and my colossus AND my own leader at belgrave and he was able to defeat them all barely taking any damage, it doesn't make a difference if i "hold fast" or "psyche up", the enemy leaders are always able to solo my army. I think there's a scaling issue because i'm on Antares' chapter in the campaign and whenever i attempt to do a seige, even with 3 catapults fully maxxed out the enemy destroys them within 3-4 turns and the enemy walls have almost 1000 health.

Edit: My apologies, didn't realize you could repair catapults haha
Last edited by adxvii11; Nov 11, 2020 @ 12:17pm
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