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When you say 'Duels' do you mean the sword fights in tournaments? Or when the two leaders meet on the field? The leaders should all be of a similar level to you (within 3-4 levels) so they should never have an insurmountable advantage... but one tactic you might want to try is to 'hold fast' before you fight them for a defensive bonus, then fight defensively - this lowers your chance of taking damage and so on. It sort of depends on how you specced your crusader. However, I'm not saying they are not too overpowered, I just need to look at it more - will see what others say, and if so I'll nerf them a bit!
Cheers for the kind words mate! Oli.
Thanks for the response! I mean when the two leaders meet on the field, this may be an issue specific to just me but all the other leaders are many times stronger than mine. For instance i threw 30 cavalry and my colossus AND my own leader at belgrave and he was able to defeat them all barely taking any damage, it doesn't make a difference if i "hold fast" or "psyche up", the enemy leaders are always able to solo my army. I think there's a scaling issue because i'm on Antares' chapter in the campaign and whenever i attempt to do a seige, even with 3 catapults fully maxxed out the enemy destroys them within 3-4 turns and the enemy walls have almost 1000 health.
Edit: My apologies, didn't realize you could repair catapults haha