Wanderstop

Wanderstop

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To the creator, Davey Wreden:
I only just started playing this game, but I learned a lot on what it's about from the trailers and dev video about what inspired you in life to make this.

These last few months, I've been having SERIOUS motivation issues. I can no longer wake up on time, whether it's work or social life. I grow more and more tired, yet don't like to sleep. My apartment is flooded with books I've been meaning to get started on reading, and I've been stuck on my own book for what feels like half a year now, and it's not even halfway done.
Struggling to accomplish seemingly simple tasks on my own makes me feel pathetic and unreliable. I started asking myself "What of myself do I need to sacrifice to be good enough again?"
I've gotten into a spiral of ugly mental health issues that affect nearly every aspect of myself and my life.
It's a blend of setting myself too high of expectations, ADHD, not organizing my life, and not taking time to clear my head and enjoy things while I'm still alive.
At that moment, I said to myself, maybe NOW'S a good time to try Wanderstop.

OMG, did I need this to slap myself in the face, and finally see myself. Not just my goals, not just my failures, myself.
I only just started, but what this games doing so far, it's scaring-ly accurate to my current situation of things.
Usually I play the nice character. But I found myself choosing some of the more stubborn dialogue when playing Alta, AND THIS WAS WHILE TALKING TO THE NICEST GAME CHARACTER IN EXISTENCE!
I was still talking like me, but I felt unrecognizable. I was already feeling unrecognizable before playing this game, but this helped me fully accept the fact. I'm in a different mental state that's more than just one of those passing moments.
When I'm down, I am aware I'll be positive again one day. When I'm positive, I'm aware I'll be down again one day.
But this part in my life feels more like a testing moment of "Will I give in and be consumed by this, or will I get to work and find a new approach to handling things?"

I can't thank you enough. When it came to The Stanley Parable, or The Beginner's Guide, you were translating your life into playable narrative media that very few have had the courage to do in such a way. And you've done it again. Making things that both you and SO MANY other people needed. It's not just funny, emotional, complex, and quirky. It's also human.