Sunday Rivals

Sunday Rivals

Sangamon Aug 19, 2022 @ 6:45pm
Recommended Steam Deck Settings?
I need help finding an optimal way to play this game at 60 fps on the Steam Deck.

If the devs are reading, could you kindly recommend Steam Deck settings for 60 fps? 30 fps? Thanks!
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Showing 1-14 of 14 comments
26k  [developer] Aug 19, 2022 @ 9:34pm 
Hey, so like many I'm waiting on my Steam Deck to arrive and haven't been able to actually test the game on the hardware yet. My hope is to better support the platform directly in the future, but for now start with turning off AA and lowering shadow quality. The biggest fps killer on low end hardware is always the crowd, but that's always the nuclear option imo.

Let me know how it goes!
Sangamon Aug 20, 2022 @ 5:13am 
Ah, I see. When you get your Steam Deck, I'm sure you will find some optimizations🙂 It brought me back to PC gaming so it's a nice bonus when devs support it.

Maybe consider a Third Option for the crowd: An old-school, animated texture map. That's how the early 3d games handled it (like Madden 97 on the PC). It was fine then, and (for me) it would be fine now! Especially if it could save some CPU cycles.

I'd imagine a texture mapped crowd would be less resource intensive than the current fully animated 3d crowd, and a nice middle ground between no crowd.

Just a thought, if I'm wrong, please ignore me!
26k  [developer] Aug 20, 2022 @ 6:38am 
Originally I intended to not have a crowd in this game, when it first released in Early Access the stadium was empty. If you look at old videos and screenshots, you'll see what I mean!

I tried out the textured idea early on but it clashed enough with the rest of the game's fidelity that it became distracting. So I went in the complete opposite direction and found a solution that is really GPU dependent. I want to look at ways of trimming out the crowd rather than only having a on/off option in the future and Deck feels like a great platform to test that on.

Appreciate the idea tho!
26k  [developer] Sep 6, 2022 @ 9:19am 
Hey, so I got my Steam Deck finally and for me the game runs pretty much flawlessly at 60fps right out the box on the cheapest model. Curious to know in what situations you (or anyone) is seeing low performance? Thanks!
Sangamon Sep 7, 2022 @ 5:20am 
You got your Deck! Nice! I can get it to run at 60fps, too. But it makes the Deck work really hard to achieve it. I'll post my specific settings in a bit.
imdakine1 Mar 16, 2023 @ 3:43am 
Excited about learning about this game… any advice on how custom rosters work on the steam deck.

A big draw for me is custom rosters as well as doing cpu vs cpu games in the background while I work remotely.
Hope to get this game after learning more about how it works on a steam deck.

Congrats to the developer with the game!
Last edited by imdakine1; Mar 16, 2023 @ 3:43am
26k  [developer] Mar 16, 2023 @ 6:52am 
Thanks, ya this is a good reminder for me to post some Steam Deck info regarding custom rosters!

If you have a Deck and want to find where custom leagues are stored, you'll need to get to this location:

home/deck/.local/share/steam/steamapps/compatdata/1297790/pfx/drive_c/users/steamuser/appdata/LocalLow/26k/Sunday Rivals/data

I found that I had to manually type in '.local' as it appears to be hidden from the file explorer, but once you get into that directory, a handful of clicks later should get you where you need to be.
pslieber Sep 23, 2023 @ 5:52pm 
Late to this convo…but same question. At default, looks great but draining my battery like nuts. What is an optimally conservative but still playable setting in graphics for the deck, please?
26k  [developer] Sep 23, 2023 @ 6:50pm 
So the crowd is the big graphical monster for this game as it's purely GPU driven. I realize turning it off is kinda depressing so I would start with turning AA off and dropping the shadow quality down (but not off because again, depressing).

In my personal experience, I'm yet to find a game that doesn't eat up battery on the deck so I'm used to constantly charging it or playing with it plugged in. Let me know if any of those changes improve your battery life tho!
pslieber Sep 29, 2023 @ 6:11am 
Thanks for the prompt reply. Turning the crowd off did do the trick. Reduced AA and shadow, in tandem helps (as stated). Respectfully: not so much eating battery, but how quickly. The Deck was also getting REALLY HOT (loud fan) on default settings.
lordpistoia88 Aug 14, 2024 @ 10:09am 
Are you aware that the game crashes on steam deck when you try to customize a team or player? Or at least it does for me iz there something I can do for this to stop?
26k  [developer] Aug 14, 2024 @ 10:30am 
Originally posted by lordpistoia88:
Are you aware that the game crashes on steam deck when you try to customize a team or player? Or at least it does for me iz there something I can do for this to stop?
haven't heard anything like that so far. By crash do you mean the game locks up (music stops and game closes) or are you not getting the steam keyboard to pop up and can't progress?

if it's the latter, press and hold the 'steam' button and the 'x' button at the same time to pop it up.
lordpistoia88 Aug 15, 2024 @ 3:53am 
No I haven't but it did work I feel stupid I was under the impression the keyboard would automatically pop up when you have to change a name of a player thank you I really appreciate your fast and friendly response love the game btw. Are there mire updates comming to the game or is this the final product?
Last edited by lordpistoia88; Aug 15, 2024 @ 3:55am
26k  [developer] Aug 15, 2024 @ 6:59am 
Originally posted by lordpistoia88:
No I haven't but it did work I feel stupid I was under the impression the keyboard would automatically pop up when you have to change a name of a player thank you I really appreciate your fast and friendly response love the game btw. Are there mire updates comming to the game or is this the final product?
oh, don't feel bad, that's something I should make trigger automatically because it's definitely confusing when nothing happens right now!

I'm currently working on a new game so nothing is planned for SR at the moment.
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