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A few people have asked about this and I am curious now what the expectation for a mode like this is? Would you want to just watch the games be played or is there some level of interactivity?
What you're describing here sounds more like franchise mode, which I think would be a great long term project, but it's not something in the plans for release right now.
I remember when coach mode was you just did the playcalling for the teams and the AI did the rest of the work.
I'll be fully interested in cpu vs cpu, as that's pretty much a thing I spend a lot of time on for any sports game.
now this can fall into the exploit category and or this can fall into the understanding the game niche category where both kind of fall into the same.
I mean who really wants to sit around watching a computer play itself...?
(i guess, unless your a stats guy ( OOTP/spread sheet type ) then i understand that part of it but like someone else stated your gonna want a full stats franchise style mode for that to work, )
1.You might aswell ask people who run leagues that have cpu controlled games you can watch on youtube, i can think of some right of the type of my head that does this, infact, TFO Tecmo fantasy owners Football League, SFL the simulation football league, 4cc The 4 chan cup (a soccer tournament ran by the 4c imageboards using modded versions of PES, cpu played games with manger controlled tactics and subsitution), RFL the relocation football league, XBA xtreme basketball association, and many many CAW wrestling channels that run cpu matches. chances would be, there are people that would be entertained by it and sometimes its lore. maybe its better then watching sports on tv with abundant commercial interruptions and it has a custom fantasy made up leagues, teams, and players.
2.it should be a given since simulation sports games established this standard for sports video games and thats why arcadey sports games had struggle with establishing something like this before. no cpu games no buy, no customization suite or season/franchise mode no replayability, its kind of a no brainer to establish these simulation features in sports videogames, rather its sim or arcade. there is going to be audience for it regardless.
It's very much a creative work for me, where I look for games that have exactly the two things listed in the post above. To be able to use the game for a stream, it needs CPU vs CPU and the ability to customize my own teams/players/units/whatever.
The game being super fun to play is obviously a must, but SMB3 was mentioned, and that's a perfect example. I have done a parody baseball league with that two years running and I am very pleased with it. I used Axis Football for one year, and while it's a very good game, it lacked the fun factor for me.
I 100% understand that it is not a priority, nor should it be, but count me in the camp of those who also would like a pure CPU vs CPU option down the line.
I'd jump into a pool of starving piranhas for a franchise mode.
For coach mode to be meaningful or franchise? Or both? :)
There will eventually be more plays, along with a way to customize them per-team, but think more in the 10's than 100's.
I know a custom play designer would be a monumental task, but if we could just choose between 4-3 and 3-4 defensive playbooks, and be able to flip/mirror any given play when calling it, that would be excellent.