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A "no-win" scenario... Lol. You can just pillage all the improvements. Pillaging reduces the population so leaving them with a 1 population city isn't really any different than razing, except there's absolutely no penalty to you either from war monger penalties or from happiness and you also gain all the benefits from pillaging. There are strategies more complex than "capture" if your aim is to reduce your opponent's capabilities. You should only capture a city if you actually want the city or you need the city for the military legacy path objectives. After all, a captured city has penalties and can't be productive during the occupation. Not only that, but the AI actually trades cities during peace agreements so you can get their cities without capturing them or you can swap an unproductive city for one of their productive ones and stay under the cap when the war is over.
If the cap is removed, the AI will be even more expansion-crazy.