Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Paths in tech tree are confusing
The visual "wires" make it hard to understand what techs I actually need to have built to unlock another. Please make this easier to read what is needed, or just add to the locked item's text what what the missing requirement(s) is
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Yes, the lines should be clearer, I have to do a double take every time.
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Date Posted: Feb 7 @ 11:59am
Posts: 1