Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Units don't mover or can be seen?
I'm currently losing a city to units that cannot be seen, my units once create remain in place and although they carry out the actions such as a scout looking around the map, you cannot see the unit and its avatar remains at the city it was created in. Has anyone else experienced this?
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Showing 1-15 of 47 comments
oper.m Feb 8 @ 5:10am 
+1
Same BUG:
Units are invisible....

After this patch I suppose, I only see the units visuals when they were initially created (i.e. in the city) but then when they suppose to move to another tile - they are there (can be clicked on) but INVISIBLE
Yes, same for me....
I’ve requested a refund
oper.m Feb 8 @ 7:23am 
Originally posted by oper.m:
+1
Same BUG:
Units are invisible....

After this patch I suppose, I only see the units visuals when they were initially created (i.e. in the city) but then when they suppose to move to another tile - they are there (can be clicked on) but INVISIBLE

Oh, apparently it happens only when launched with DirectX. When I launched it with Vulkan - everything is OK
Sadly it's the same with Vulkan for me...
Hitman Feb 8 @ 12:32pm 
Yep same for me DX12
oper.m Feb 9 @ 4:34am 
Aaaand in Vulkan now I have the same crap...
In the 1st era I "fixed" it by re-launching to the Vulkan instead of DX12. But in 2nd era the same bug appeared now in Vulkan as well...
JDPUK Feb 9 @ 7:06am 
Weird, I have two complete play throughs not a single issue like this
Can't see any units in game, game is unplayable. 3060ti updated drivers.
Last edited by RobinRed; Feb 9 @ 1:27pm
whichever u choose dx or vulcan same problem happen, u can try restart for fix but only work 1 turn lol... i pay extra for early unplayble bugs, u cant see where ure enemies troops or yourself
Originally posted by oper.m:
Originally posted by oper.m:
+1
Same BUG:
Units are invisible....

After this patch I suppose, I only see the units visuals when they were initially created (i.e. in the city) but then when they suppose to move to another tile - they are there (can be clicked on) but INVISIBLE

Oh, apparently it happens only when launched with DirectX. When I launched it with Vulkan - everything is OK
It happened to me with Vulkan too
Kuno Feb 10 @ 11:43am 
Same issue here. Units turn up when I recruit them and then vanish when I try moving them around.
Mercostol Feb 10 @ 12:25pm 
same, both dx12 and vulkan
Kahnite Feb 10 @ 3:18pm 
Why can't they fix this! Very irritating.
Martin Feb 10 @ 4:17pm 
Save and Reload game to fix ghost units. It's just a cosmetic glitch.
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