Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Mod support?
I've only been paying sporadic attention to Civ 7, so I'm not up to date on all the news.

I know that between the switch version and denevo some people have been concerned about mod support. Have the devs said anything about modding?
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Showing 1-3 of 3 comments
Akarin Jan 18 @ 5:49pm 
they are using mod.io to better curate and remove mods they dislike or cut into their dlc margins, wouldn't be surprised if any mod that adds a civ gets removed and they only allow mods that change existing civs they have added.
Thanks for the answer! Guess I shouldn't be surprised, that seems to be the direction a lot of companies are going. Paradox did something similar with Cities Skyline 2. I suspect this will work as well as that did.
Akarin Jan 18 @ 6:59pm 
I don't think this game will be 100% terrible but its certainly not worth its current price point at all, in a few years when you can pick up the full game + dlc's for 60 dollars total then it'll be worth it maybe.
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Date Posted: Jan 18 @ 5:09pm
Posts: 3