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Civ VII is not going to go anywhere so if you feel like your time is better spent elsewhere, go for it. There'll only be more improvements made in the meantime. In particular, the game doesn't yet have those fancy settings to control whether you or any player begins the game in distant lands (without reducing number of players) and larger map sizes, so if that's what you're looking for most, you can hold off and come back for 1.3 or 1.4. The patches are rolling in faster than for the previous game.
Its a different kind of civ with its 3 ages and legacy paths to progress, but it still plays very much like civ. The only bad thing about 7 is that it is not 4,5,6 but its own thing - which people may like or dislike.
EDIT: There is also no way to "fix" Civ 7 so that it becomes a Civ. The game has a completely different backbone, a completely different structure and approach than Civ. As the user above me correctly said: Either love this game, Civ 7, or don't.
Those things seem at odds with each other... if a game is more of a sand box it probably have MORE strategy to it. This one are more of a gate keeping experience than anything which lowers the strategy not increase it.
That does not mean you can like one type over the other... I prefer a more open design that lead to more choices of gameplay, especially with all scoring turned off. I always turned all the scoring off so there were no real winner at the end.
And quite a lot quality of life improvements
I disagree. More sandbox typically means less strategy. It's not about freedom of decision making it's about the importance and weight of the decision and how often that is done. Sandbox also typically has high snowballing meaning the longer the game goes the less importance your decisions have and you might as well just hand the game over to your cat to finish for you. "Yes Mr Fluffy just keep hitting next turn. Have we won yet?"
I agree with you that Civ games have typically been more about the journey than the destination though. Now that the Civ 7 AI has been improved it is quit possible that, if Firaxis can get it right, it can be the first Civ game where the journey and the end are both equally rewarding.