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Its so subjective, there are plenty of things that can affect liking or not liking something, one can be just outgrown of something and dont even realise it.
I will always remember civ 3, i was allready then a "grown man" and a father, and i allmost cried when i tried to play that, in my opinion it still is absolutely horrible, i was so sad, for weeks, and angry, they had ruined my game :) :) and 5 upset me allso but it was more like this 7 it just needed some getting used to.
This whole arguing in the internet about a game is so stupid, for sure its a good thing to write a review, or once or twice tell about the game mechanics one likes or not, but this need to bash a game, like you get a reward if it doesn't sell or ppl dont play it is so stupid, and the over defending it too, the game doesnt need it, it even does well or not and even that has only minimal affect of the thing that matters, the personal experience, does one enjoy playing the game or not.
And for sure these games havent ever been ready from the get go, the ad ons in many cases changed the original game hugely. Comparing a new game to old one that has countles dlc and at least 2 major ad ons is absolutely ridicilous.
I did like that you couldn't just go in someone's borders.
And yeah in multiple gaming franchises people love one entry when it's at the point of no longer really needing updates. But then can't stand the new launch. Which is unfair
One issue I remember with Civ V. It took more time between me hitting launch and it actually loading than any game I have ever played.
I liked the religion in it. Though I wasn't a fan of espionage at all.
I skipped over Civ VI entirely. I realize it's the most popular one now. But even when on sale, I cannot justify buying it and all that expensive DLC too. I know they're going to do the same with this one. But I'm still not doing that.
Yeah VII has good things going for it. Which is why I always say to give the devs more time.
I spent a lot of hours on Civ starting at Civ 2 but really falling in love with IV. I also couldn't play Civ 5 at launch as the AI was so horrible I would just laugh at it dance around one of their cities and not even attack me as I took it. Each new expansion brought me back though and it did really finish strong.
Civ 6 surprised me and I got hooked quickly. Eventually though I realized I was restarting a lot of games because I didn't get a Prophet or I would get bored with the heavy worker/religion micro. Also, knowing that the game was already won halfway through the playthrough didn't help. The poor end game AI never building a standing Navy or having almost no air units and the combat would just get stale as the game progressed.
Civ 7 has really spoken to me. I am really into hobby board gaming and one of my favorite types is Area Control with tight resource mechanics and involving rounds where there are soft resets to allow weaker players a chance to catch up if they play well. That is Civ 7 but just with a lot more depth and time involved. Even though the AI is far from perfect I have had some epic land and naval battles to keep me up all night. Really looking forward to what is coming down the pipeline.
Sure its not perfect.. I really like i don't have to give a crap about religion. Wish there was more freedom of choice, the legacy path stuff is very linear. It becomes a meta to research this, then that, then this, do this, do that, send 4 serttlers off to distant lands.. blah blah.
Thankfully gedemon quickly got the ynamp mod up n working pronto, to enjoy the world map options that firaxis seem incapable of reproducing themselves.
base game max size is standard.. it can be modded to HUGE. Why wasn't it HUGE out of the gate? Why isn't there a world map in the base game.. its civilisation.. not randomisation.
We've seen this time and time again.
Either buy it day 1 and push through the growing pains, or buy it 1-2 years later after it's been fixed and it having receive 1-2 expansions.
Yeah waiting is almost always best if you have the strength to do it.