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Een vertaalprobleem melden
https://youtu.be/zexh5MfM1IQ?si=c8Qo509JKB-x8uAA
That video was a good watch. It's nice to hear that rebalancing for leaders and cultures is coming. I understand why they want us to play with the new food and growth system before making tweaks to such.
I think this patch is going to make quite a few of us very happy indeed. Of course, some folks are still going to be angry that we can't removed disasters altogether from our game or that One More Turn only applies at the end of the modern era. There will also, inevitably be new bugs or things not working quite right which I have no doubt will be the main focus of forum activity after the patch drops, particularly at the weekend.
I will start a new game when it drops as I've been waiting for the new patch. I will probably play as Confucius and have a China-themed playthrough to see how big I can grow my cities.
That's a good shout. I think I'll be heading into the mountains with Pachacuti and give him another go as my first playthrough left me unimpressed. Plus, I really dig Nepal in the Modern Age.
(not date)
Around 13-15h CEST
The upkeep for most armies should be food not money. What should the poor souls buy, if there ain`t no food anyways.
Modern armies to a certain amount ok, but all ancient and most exploration age armies should cost food per turn taken from their home cities.
Well, snowballing armies shouldn`t be possible with no large food base.
Right now all you need is production to overrun your enemies.
Food logistics could (and imho should) be much more relevant.