Sid Meier's Civilization VII

Sid Meier's Civilization VII

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The Mayan Civ Has Been Ruined
The Mayan Civ was undoubtedly the best Antiquity Age civ there was. Now it has nerfed, according to yesterday's update notes. The Mayas will probably never be worth a damn again.
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Showing 1-12 of 12 comments
Rhapsody Mar 26 @ 5:24am 
Uwaybil K'uh Quarter Production gained changed from 15% to 5% of the Technology researched.
K'uh Nah changed from +4 Science to +3 Science.
The Mundo Perdido Wonder now unlocks earlier in the Civics tree from Calendar Round.

Eh.
It's not god-tier anymore, it's still top-tier though.
wcbarney Mar 26 @ 8:15am 
Originally posted by DadouXIII:
It's not god-tier anymore, it's still top-tier though.
Yeah, I'm still playing -- in the Exploration Age where the Maya were the Antiquities Age civ. It isn't as bad as I had figured when I read the update notes. Still quite good actually; I can still build most units and buildings -- even Wonders -- with one turn in my core cities.
Ghiron Mar 26 @ 8:26am 
Maya is still the best civ.

They left Calendar Round alone and the policies that give +2 culture and science on happiness buildings still give way too much value.

You can just tech straight into happiness buildings and snowball your culture and science. Then just don't overbuild your happiness buildings in future ages.
rakshasa72 Mar 26 @ 11:15am 
Originally posted by Ghiron:
Maya is still the best civ.

They left Calendar Round alone and the policies that give +2 culture and science on happiness buildings still give way too much value.

You can just tech straight into happiness buildings and snowball your culture and science. Then just don't overbuild your happiness buildings in future ages.

Don't forget archers that can see and shoot through Forest and Scouts that can Attack. Great fro a VERY Early RUSH!
Nirhildija Mar 26 @ 11:49am 
Well deserved nerf, and in the words of then One More Turn Crew "could use another one". Glad that Maya got nerfed, it was busted as hell.
wcbarney Mar 26 @ 1:05pm 
Originally posted by Nirhildija:
Well deserved nerf, and in the words of then One More Turn Crew "could use another one". Glad that Maya got nerfed, it was busted as hell.
:steammocking:Take That!:steamthumbsdown:
dbemont Mar 26 @ 5:00pm 
Played another game with them today, and they did extremely well for me. They just have so much going for them, even now.

In general, I personally would favor strengthening the weaker civs rather than nerfing the strong ones. But the Maya getting that much production for the rest of the game -- I don't know how you'd give other civs anything close to commensurate.

Actually, the nerf I really didn't like was Hawai'i. That went much too far. They were very good, but, in my opinion, 2-3 other Exploration civs were just as strong.
Martin Mar 26 @ 7:28pm 
Just played a game as isabella with random, got greece.. and great barrier reef.. and about 40 of the wildcard points at the end of the game.

You think Maya is good.. pfft. I was getting wildcard score 55% into the game.
Last edited by Martin; Mar 26 @ 7:28pm
wcbarney Mar 27 @ 4:39am 
Originally posted by dbemont:
Played another game with them today, and they did extremely well for me. They just have so much going for them, even now.

In general, I personally would favor strengthening the weaker civs rather than nerfing the strong ones. But the Maya getting that much production for the rest of the game -- I don't know how you'd give other civs anything close to commensurate.

Actually, the nerf I really didn't like was Hawai'i. That went much too far. They were very good, but, in my opinion, 2-3 other Exploration civs were just as strong.
Yeah, their unique quarter, Uwaybil K'uh, is the gift that keeps on giving.
Ghiron Mar 27 @ 5:15am 
Originally posted by Martin:
Just played a game as isabella with random, got greece.. and great barrier reef.. and about 40 of the wildcard points at the end of the game.

You think Maya is good.. pfft. I was getting wildcard score 55% into the game.

That combo is good, but that outcome is more because you are playing on long age length more than anything.

Long Ages is basically lowering the difficulty.
wcbarney Mar 27 @ 1:56pm 
Originally posted by Ghiron:
Originally posted by Martin:
Just played a game as isabella with random, got greece.. and great barrier reef.. and about 40 of the wildcard points at the end of the game.

You think Maya is good.. pfft. I was getting wildcard score 55% into the game.

That combo is good, but that outcome is more because you are playing on long age length more than anything.

Long Ages is basically lowering the difficulty.
Well, that said, I play always at the Immortal difficulty, and it feels good to win, whether my long age length has lowered the difficulty or not.:steamsalty::steamthumbsup:
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Date Posted: Mar 26 @ 4:44am
Posts: 12