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And there's never "hard reset" anyway.
Ah crap too bad. I guess I won't jump back in after all.
I understand the appeal of the notion, but I think it would be more productive and fun to focus on what the game does well rather than something it could never do well, or at least as well as the previous titles. :)
If Humankind can do it, Civ7 can do it. I won't say it's the only change they could make to lure me back, seamless transitions might do it, and also they may come up with something I haven't thought of. I just discovered Old World though so I'm content to wait.
Humankind is very different game. The eras does not mean anything in Human kind… in civ7 everything is different in each era. Units development trees etc… you can not just play whole game using only antique era buildings, units, dev trees! Those all need to be do to each era separately! So smooth transition is not possible in the same way as it is in Humankind that has completely different game engine and era system.
Which is odd considering Civ I-VI did it just fine. In fact, many would argue it's the core of the series. Seems like maybe this shouldn't have been called Civ VII. But I digress...
Change can be hard to accept, especially when it touches something we cherish, like the way Civ used to be played. But I encourage you to see it as an opportunity rather than a loss. Embracing change doesn't mean losing your free will or your ability to question, it means choosing to explore and adapt.
Games are meant to be dynamic; they evolve to spark curiosity, challenge us, and keep boredom at bay. Instead of holding on to nostalgia, maybe try diving into the new mechanics and asking: how do they work? How can I make them my own? With every step of the learning curve, you may discover new layers of enjoyment that you wouldn't have imagined. It's okay to query, explore, expand knowledge of the new systems, and exploit the new possibilities. And in time you may exterminate your endless waiting for something that is likely not going to happen when the majority is not requesting for it but however feels this version has something to offer.
Sure it is. You just wouldn't get unique units or buildings outside of the era your chosen Civ is native to.
No I didn't realize that was the multiplayer setup screen.
This is condescending and also unhelpful and misleading. Not liking particular changes is not indicative of "fearing change" in the general sense. Anyone who likes all changes isn't operating with a full deck.
Now that is condescending and also unhelpful and misleading.
Imagine believing that you get to tell everyone else what they should like. Even I don't go that far when I break down everyone's misconceptions and poorly constructed arguments about the game features.