Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Henryk Dec 31, 2024 @ 11:07am
Ara History Untold and Millenia are so boring
Can't wait for the Civ7 release: much less clicking, more depth, diplomacy, commanders, continue playing after win, cool unit animations, better late Game. new cool ideas instead of different stuff without any strategy behind. Hopefully the preview streams and let's pays starting soon as well as the official roadmap get published.
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Showing 1-14 of 14 comments
katzenkrimis Dec 31, 2024 @ 11:21am 
They've corrected every single issue that I hated about Civ VI. I could write a list of at least two dozen things. Starting with the art style, AI, Ages, models and animations.

And that's just the tip of the iceberg. There are several other gameplay details worth mentioning, but there's too much to talk about in a forum.

This forum has devolved into a cesspool. Like every other Steam forum. Disgruntled liberals spreading lies about video games.

DEI is dead in North America, but these kids don't watch the news.


Last edited by katzenkrimis; Dec 31, 2024 @ 11:22am
Steve Dec 31, 2024 @ 11:47am 
I find the idea of switching horses midstream as palatable as Lincoln did.

Switching civs midgame is not only something that doesn't appeal to me, I won't buy it at any price unless I can simply play the way I have been since the start -- with the civ I pick. I imagine I will be, though. It's an odd idea that seems more aimed at casual players, which is fine, but not as a primary selling point. I'd expect something like that to be a secondary feature.

As far as "playing after the game is over" goes, the "One More Turn..." button has been a thing for a very long time now. I was hoping more for being able to play on a new planet after successfully completing the space race. (This was a feature of the game in 1999, with Civilization II: Test of Time. Apt title, isn't it?)

Instead, I'm being offered a truck stick gimmick, a graphics glow-up, a roster update, and more of the same. No custom civ creator. No exoplanet era, or even exoplanet map. No zoomdown to street level to plan a city better than procgen piecemeal districts ever could.

This isn't Civlization anymore. It's Madden: Civ Edition. And it's okay to make valid criticisms of the product. Toxic positivity has killed a lot of projects.
Ein Dec 31, 2024 @ 2:47pm 
Originally posted by Steve:
I find the idea of switching horses midstream as palatable as Lincoln did.

Switching civs midgame is not only something that doesn't appeal to me, I won't buy it at any price unless I can simply play the way I have been since the start -- with the civ I pick. I imagine I will be, though. It's an odd idea that seems more aimed at casual players, which is fine, but not as a primary selling point. I'd expect something like that to be a secondary feature.

As far as "playing after the game is over" goes, the "One More Turn..." button has been a thing for a very long time now. I was hoping more for being able to play on a new planet after successfully completing the space race. (This was a feature of the game in 1999, with Civilization II: Test of Time. Apt title, isn't it?)

Instead, I'm being offered a truck stick gimmick, a graphics glow-up, a roster update, and more of the same. No custom civ creator. No exoplanet era, or even exoplanet map. No zoomdown to street level to plan a city better than procgen piecemeal districts ever could.

This isn't Civlization anymore. It's Madden: Civ Edition. And it's okay to make valid criticisms of the product. Toxic positivity has killed a lot of projects.

No offense dude, but for someone who isn't buying the game, you sure are stalking the community hub complaining and yelling about the game. We get it, it doesn't appeal to you. No one cares, others will have fun. Just leave and go play previous civ games. lmao
skunkno1 Dec 31, 2024 @ 3:20pm 
I like ARA early game, it's a slog by mid game though. Millennia I haven't bought yet but it's on sale for $20 right now so I'm thinking about it. Civ7 I am on the fence about. I question some of the new mechanics and will have to watch some let's play at launch to see if they pull it off.
Henryk Dec 31, 2024 @ 3:39pm 
Originally posted by skunkno1:
I like ARA early game, it's a slog by mid game though. Millennia I haven't bought yet but it's on sale for $20 right now so I'm thinking about it. Civ7 I am on the fence about. I question some of the new mechanics and will have to watch some let's play at launch to see if they pull it off.

Exactly, early game makes always fun, but with Ara it gets very fast boring, while I was hoping for more Civ alternatives. And for Civ7 the devs really having the right ideas.
Last edited by Henryk; Dec 31, 2024 @ 4:06pm
Steve Dec 31, 2024 @ 4:33pm 
Originally posted by Ein:
No offense dude, but for someone who isn't buying the game, you sure are stalking the community hub complaining and yelling about the game. We get it, it doesn't appeal to you. No one cares, others will have fun. Just leave and go play previous civ games. lmao
No. Now what?

You can't just block everyone who doesn't share your opinion lockstep. Echo chambers and toxic positivity kill a lot of projects.

Instead of throwing around tired insults and dismissing valid complaints, let's try flipping the script. Let's throw around valid critiques, and dismiss insults.
Faelan Dec 31, 2024 @ 10:45pm 
Originally posted by katzenkrimis:
DEI is dead in North America, but these kids don't watch the news.

So, just to be clear, your advice to every game studio out there is that they should only depict strong, hyper-masculine straight white male protagonists along with optional straight white female protagonists, overly sexualized and objectified of course?

Do you get psychologically revolted and/or physically ill when you see people of other races, genders, and/oor sexualities being portrayed in fictional videogame positions of power and influence?
Steve Dec 31, 2024 @ 11:55pm 
Originally posted by Faelan:
Originally posted by katzenkrimis:
DEI is dead in North America, but these kids don't watch the news.

So, just to be clear, your advice to every game studio out there is that they should only depict strong, hyper-masculine straight white male protagonists along with optional straight white female protagonists, overly sexualized and objectified of course?

Do you get psychologically revolted and/or physically ill when you see people of other races, genders, and/oor sexualities being portrayed in fictional videogame positions of power and influence?
See, this is the kind of stuff that should be dismissed. No one has time for insulting each other over a video game. The culture wars are worse and more nonsensical than the console or cola wars.

DEI isn't a valid complaint. Stop validating it, please. Talk about the game.
Last edited by Steve; Dec 31, 2024 @ 11:55pm
skunkno1 Jan 1 @ 9:33am 
Originally posted by Faelan:
Originally posted by katzenkrimis:
DEI is dead in North America, but these kids don't watch the news.

So, just to be clear, your advice to every game studio out there is that they should only depict strong, hyper-masculine straight white male protagonists along with optional straight white female protagonists, overly sexualized and objectified of course?

Do you get psychologically revolted and/or physically ill when you see people of other races, genders, and/oor sexualities being portrayed in fictional videogame positions of power and influence?

Why go from one extreme to the other? The best sort of inclusivity is the subtle sort, not the sort you bash people over the head with.
Originally posted by Henryk:
more depth, diplomacy, commanders, better late Game. new cool ideas instead of different stuff without any strategy behind.
I would not holkd your breath for these things...
sim-h Jan 2 @ 12:00pm 
Originally posted by Steve:
I find the idea of switching horses midstream as palatable as Lincoln did.

Switching civs midgame is not only something that doesn't appeal to me, I won't buy it at any price unless I can simply play the way I have been since the start -- with the civ I pick. I imagine I will be, though. It's an odd idea that seems more aimed at casual players, which is fine, but not as a primary selling point. I'd expect something like that to be a secondary feature.

As far as "playing after the game is over" goes, the "One More Turn..." button has been a thing for a very long time now. I was hoping more for being able to play on a new planet after successfully completing the space race. (This was a feature of the game in 1999, with Civilization II: Test of Time. Apt title, isn't it?)

Instead, I'm being offered a truck stick gimmick, a graphics glow-up, a roster update, and more of the same. No custom civ creator. No exoplanet era, or even exoplanet map. No zoomdown to street level to plan a city better than procgen piecemeal districts ever could.

This isn't Civlization anymore. It's Madden: Civ Edition. And it's okay to make valid criticisms of the product. Toxic positivity has killed a lot of projects.

You are not 'switching civ', you are evolving your civilization from one age to the next. You don't take over an existing civ that was already there, so the switching horses analogy doesn't fit. Each age change marks an evolution into a new civ that continues where the last one left off. Evolution, not 'switching'. You're still the old civ as well.

Not sure how you can possibly say it's 'more of the same'. Clearly that's NOT what is being offered. And if you want a street level city simulator as you mention - civ has never been that nor will ever be, there are other games more focused on that.
sure looks like switching, so...
Steve Jan 2 @ 12:34pm 
Originally posted by sim-h:
Originally posted by Steve:
I find the idea of switching horses midstream as palatable as Lincoln did.

Switching civs midgame is not only something that doesn't appeal to me, I won't buy it at any price unless I can simply play the way I have been since the start -- with the civ I pick. I imagine I will be, though. It's an odd idea that seems more aimed at casual players, which is fine, but not as a primary selling point. I'd expect something like that to be a secondary feature.

As far as "playing after the game is over" goes, the "One More Turn..." button has been a thing for a very long time now. I was hoping more for being able to play on a new planet after successfully completing the space race. (This was a feature of the game in 1999, with Civilization II: Test of Time. Apt title, isn't it?)

Instead, I'm being offered a truck stick gimmick, a graphics glow-up, a roster update, and more of the same. No custom civ creator. No exoplanet era, or even exoplanet map. No zoomdown to street level to plan a city better than procgen piecemeal districts ever could.

This isn't Civlization anymore. It's Madden: Civ Edition. And it's okay to make valid criticisms of the product. Toxic positivity has killed a lot of projects.

You are not 'switching civ', you are evolving your civilization from one age to the next. You don't take over an existing civ that was already there, so the switching horses analogy doesn't fit. Each age change marks an evolution into a new civ that continues where the last one left off. Evolution, not 'switching'. You're still the old civ as well.

Not sure how you can possibly say it's 'more of the same'. Clearly that's NOT what is being offered. And if you want a street level city simulator as you mention - civ has never been that nor will ever be, there are other games more focused on that.
My chosen civ from VI -- the Maori - evolved just fine throughout the ages without having to become another civ entirely. We went from the sticks and stones of the Ancient Age (already ready to embark and sail, thankyouverymuch) to the exoplanet (implied) of the Future while still being the Maori.

I don't want to be America. America is boring. It's a PvP civ, purely. It's never been fun for PvE. That's why I don't play it.

I'm not interested in being Mongolia. I'm not interested in being Roman. I'm not interested in being Incan or Mayan or any civ other than the one with the best Sailing bonus. That's it. It's not deep.

But you are right. Instead of being more of the same, it's less overall to me. Less time with the civ that I want to play. Less of a game overall, with fewer ages packed with forced busywork at the end when, honestly? I LIKED cruising to the finish of an age! It was RELAXING! It was REWARDING! To be 100+ points on top of my Golden Age threshold? I can't say, on a family-friendly game's message boards, HOW THAT MAKES ME FEEL! XD

I just hope we can turn it off and play the way Civ has always attracted people since its creation many moons ago. Might as well sell it to me at 90% off than not at all.
oxc4r Jan 2 @ 12:47pm 
si
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Date Posted: Dec 31, 2024 @ 11:07am
Posts: 14