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This is literally a problem that doesn’t exist.
The problem is there, it exists. we can fast move even in civ3.. not being able to do so drops the tempo and wastes time. Problem is there. its such and obvious missing option.. that have been there for 24 years..
Why should we waste time
Actually no fast animation is a big problem if you play the game a lot.
You. have. to. wait. you have to wait alot more than you would have with instant movement.
Real question: have you ever tried to do a second move before the animation for the first finishes? You might be pleasantly surprised.
It is also one the developers have promised to deal with right away. Between lack of fast movement and the slowly loading dialog animations - you can right-click to skip these but you will still, even on a powerful PC, have to wait more than 2 seconds per diplomacy interruption which adds up very fast - the game is incredibly clunky and difficult to track.
I think the better question is, why are you so emotionally invested in denying the OP a feature request that has been in nearly every civ game to date that you would attack OP over it. Why does this matter so much to you, especially when the developers are already addressing it?
This.
Now, it's not entirely smooth for this, though... certain animations do seem to have to complete or partially complete before some stuff can be done elsewhere.
Movement is less a problem, aside from embarking (which seems to cause a slight delay before being able to enter another input on something else). Can often click other stuff while a movement animation is underway, and missionaries can even use a charge for their destination tile before the animation for walking even begins.
Combat is way more of an issue. Especially naval combat for some reason... naval combat tends to lock me out of anything aside from grab-and-panning the map.