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Tech exchange was exploitable as hell, it's actually the strategy to win "turn 1".
Doom stack was the most boring way ever to do war.
Civ4 would fail spectacularly if it went out nowadays, even with prettier graphics.
Anyone missing Civ 2 should check out the open source version: FreeCiv!
The 4 was great for warfare as it is more realistic to stack troops while going to war. 1 unit/square is absurd and made AI extremely weak compared to previous titles. Too easy to break with religion wonders though, the weakest point of the IV.
The VI transformed cottages -> cities into districts and did it quite well. While it lacks balance it's still an excellent way to specialize cities.
The V was far too easy to tickle me. I don't remember a single challenging game there, even with my first playthroughs.
The 1 is the only one I struggle to play nowadays. Probably the one I played the most, the civ soundtrack that is still popping in my mind from time to time, especially that weird Gandhi's 8-bit tune. But it's too hard now, far too slow and not much to do.
The 3 is the one where things began to change and it was quite well done. I missed my council and wonder's videos though, which decreased greatly immersion.
Forget about the seventh series, after what i heard, read and seen videos about the game is not good at all. Too many issues and making the players upset over it. The one i hated the most, is when the new era about to start, everything go into reset. I like the tech trees, so you can advance into eras, even if the AI is behind or ahead of you. That what make the game so special.
If you think about workers, they were usually turned in auto mode once the most strategic improvements were done and their work became less meaningful.
If you think about more numerous units, they could be moved all at once as a stack with a go to function directly leading them to their destination. Even with less units, following civ games made their movements more tedious, as they had to be moved one by one and were interrupted when blocked by other units.
What else? Sorry but I can't see.
Most viewers of Civ4 gameplay videos were newcomers to the series, and Civ5 happened to align well with their preferences.
But back then, when platforms like YouTube didn’t offer ad revenue, many content creators who uploaded Civ videos purely for their own satisfaction had already abandoned Civ5.
The core fanbase of the Civ series is like a bedrock—without it, the soil above loses its nutrients, becoming barren and unable to sustain growth.
A Civ game that disregards its core fans might not have a long future ahead.