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Lol, I didn't even check this. Horrible score and people leaving the game for an older iteration. Civ 7 is a massive failure because Fraxis decided to depart from the basic formula and tried to be "clever" with the new gameplay mechanic that's so bad.
I'm not kidding you, not even civ 6 suffered a decline like this so quickly after rebounding. Civ 7 isn't going to pick up until Fraxis completely reverse the bad game design decisions and get rid of the age/era system plus the civ swapping.
They shot their own golden goose.
Also it took about 2 years for the average Civ VI player count to surpass Civ V's
Another nothing-burger
For the last few days now Civ 6 has peaked at higher numbers than Civ 7.
It reminds me of City Skylines 1 vs 2 and PayDay 2 vs 3. Those also had terrible releases and never came close to generating the numbers of their predecessor.
Civilization VI's concurrent players surpassed Civilization V's peak on the first day it was released.
The same scenario happened here, the first week, Civ VII's numbers were over Civ VI's.
Again, you're incorrect.
The month after Civilization VI released (November 2016) it was pulling in 85k concurrent players. Civilization V, during that same month was logging 53k.
All of these numbers are available for you on SteamDB, if you're interested.
January 2017:
- Civ V: 54K
- Civ VI: 44K
Only around 2019 were Civ VI's numbers consistently beating Civ V's numbers.
Your claim was that Civ VI's numbers were higher for the first WEEK, which you refer to as the "same scenario" as VI vs VII.
In fact, Civ VI's numbers were higher for the first THREE MONTHS of it's release, which is neither "the first week of release" OR "the same scenario" as Civ VI vs Civ VII (Civ VII was higher than VI for DAYS not months).
You're trying to cherry pick your way into making a point but it's just not working. We can all have whatever opinions we want but the numbers don't lie.
That fact is completely meaningless because it took TWO WHOLE years for the Civ VI number to properly surpass V's, which is what I said in my first post in this thead, which you of course took offense to.
You're moving the goalpost, and you're right, the numbers are there to see for everyone, and
if you actually cared about how the real numbers looked, you wouldn't even have bothered commenting in this useless thread.
That is true, and you do you, but if you want to see civ 8 anytime, you should care if civ 7 is a giant commercial failure.
The difference is that with civ 6 nobody had major problems with the core gameplay, majority of problems were regarding polish and lack of content. And that is something you can remedy with patches.
With civ 7 people have a problem with the core gameplay and that is something no patch will ever fix.