Sid Meier's Civilization VII

Sid Meier's Civilization VII

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How to deconstruct buildings
For some buildings you need two specific buildings to be made in the same tile and if I have one built already with another building is there a way to deconstruct that other one or move it?
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If you build a new building on the exiting buildings one of them will be destroyed if needed. And it will show in the popup before you choose to make the new building
Crim Feb 21 @ 3:07pm 
Originally posted by VikingOne:
If you build a new building on the exiting buildings one of them will be destroyed if needed. And it will show in the popup before you choose to make the new building
Are you talking about Overbuilding?

Opening comment is talking about an Ageless building
Originally posted by Crim:
Originally posted by VikingOne:
If you build a new building on the exiting buildings one of them will be destroyed if needed. And it will show in the popup before you choose to make the new building
Are you talking about Overbuilding?

Opening comment is talking about an Ageless building

Yes those ageless buildings also destroys even the ressource from a nonbuild tile also - or - overbuilds and sometimes it is not worth the outcome with the ageless when they destroy something better...
Ad'Nar Feb 22 @ 6:42am 
To answer your question, no. You cant choose which building to overbuild or choose to just deconstruct a building of your choice. I know, I know, I dont get it either.
The only instance in which you need two specific buildings in the same tile is the case of the unique quarter. Some civs get two unique buildings with special yields, and which, if placed together in the same tile, form a unique quarter with its own special yields that get added on to what the two buildings give you. I assume you're talking about these unique buildings and quarters.

If that is what you are asking about, no, there's no way you can delete a unique building after it's finished. They are "ageless", which is the technical game jargon for "can't ever be deleted or built over".

Since the two unique buildings sometimes have different location requirements, if you don't plan ahead, and build the first one on a tile that can't take the second one, you're out of luck, for that city anyway. You still get the benefits of each building, separately on their two tiles, but you can't get the unique quarter bonus. You can still do it right in your other cities.
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Date Posted: Feb 20 @ 7:01pm
Posts: 5