Sid Meier's Civilization VII

Sid Meier's Civilization VII

View Stats:
Why do oil reserves provide a bonus to horseback units?
Is this some new definition of horsepower I wasn't previously aware of? I'm fighting off a bunch of cuirassier and they all have +12 bonuses for oil reserves. That's just lazy as Hades programming.
< >
Showing 1-15 of 19 comments
tanks are the new horse armor
Bouncer Feb 19 @ 9:53am 
Originally posted by PhalseDemeise:
tanks are the new horse armor

Hardly new tho', Tanks getting horse armor was in civ 6.
Halle Feb 19 @ 12:15pm 
The short answer is that it boosts "Cavalry" type unit stats, and yes tanks are considered part of the cavalry upgrade chain.

But you are right, it shouldnt effect thoose early units, it´s stupid.
bjorkwolf Feb 19 @ 12:20pm 
Originally posted by Halle:
The short answer is that it boosts "Cavalry" type unit stats, and yes tanks are considered part of the cavalry upgrade chain.

But you are right, it shouldnt effect thoose early units, it´s stupid.

Yeah, I knew it was a blanket bonus, but like you said, pretty ridiculous. Just another thing.
Tirshek Feb 19 @ 4:30pm 
Originally posted by bjorkwolf:
Originally posted by Halle:
The short answer is that it boosts "Cavalry" type unit stats, and yes tanks are considered part of the cavalry upgrade chain.

But you are right, it shouldnt effect thoose early units, it´s stupid.

Yeah, I knew it was a blanket bonus, but like you said, pretty ridiculous. Just another thing.


This game in general screams lazy get it to market with systems as simple as possible.

My gripe was the lazy happiness balance where a dungeon makes your people unhappy and so does a bath, or a hospital.

They really made this version dumber and made it very simple.
Rhapsody Feb 19 @ 5:16pm 
Build a light naval unit and go pillage that oil.
DadouXIII Feb 19 @ 11:57pm 
Likely an oversight.
Horses get upgraded into tanks in tier 2 of the Modern Age.
Tirshek Feb 20 @ 2:37pm 
Originally posted by Rhapsody:
Build a light naval unit and go pillage that oil.

I don't think that is the point exactly...horses should not get a boost from oil.
Rhapsody Feb 20 @ 2:40pm 
Originally posted by Tirshek:
Originally posted by Rhapsody:
Build a light naval unit and go pillage that oil.

I don't think that is the point exactly...horses should not get a boost from oil.

https://civilization.fandom.com/wiki/Infantry_(Civ6)
Faelan Feb 20 @ 3:08pm 
Originally posted by Bouncer:
Originally posted by PhalseDemeise:
tanks are the new horse armor

Hardly new tho', Tanks getting horse armor was in civ 6.

I always put horse armor on my siege engines.
Gumpo Feb 20 @ 3:26pm 
I find it more strange that Oil seems to always show up in the modern era as a replacement for Jade. (Still not sure if it replaces a random resource, or if its always Jade, but its always been Jade for me.)
Tirshek Feb 20 @ 3:57pm 
Originally posted by Rhapsody:
Originally posted by Tirshek:

I don't think that is the point exactly...horses should not get a boost from oil.

https://civilization.fandom.com/wiki/Infantry_(Civ6)

With only a link I can only speculate on your point.

You think since a civ 6 expansion (not the base game) requires oil to BUILD and MAINTAIN infantry that it is perfectly fine for Civ 7 horses to get a boost in combat of +1 and another +1 against infantry because your civ has access to oil.

I would argue that both line infantry and cuirassiers need oil for the same reason. Gun oil to keep parts in good working order. Neither needed oil to make their guns at the time. Gun oil does not exist in civ, so it seems all oil is created equal here.

Soooo. If your point held line infantry in CIV7 would also need oil.

Civ 6 never gave a combat boost over oil, it was a requirement to make and maintain the unit.

Civ 7 gives a combat boost to calvary from having oil which is a tough sell when line infantry during the same time could be argued to also use oil in the same manner.

Either way; it doesn't make sense for the bonus to tanks from oil to extend to cuirassiers.
Last edited by Tirshek; Feb 20 @ 4:00pm
skunkno1 Feb 20 @ 3:59pm 
The horses like for their hair to be slick and shiny so the oil gives them a +1 morale boost.
Rhapsody Feb 20 @ 3:59pm 
It also doesn't make sense for infantry company (or even a regiment) to consume same amount of oil as tank battalion, but that's what Civ VI did. In fact it's even less logical there considering how here the horse cavalry is at least in the same unit class as tanks.

They could fix the horse cavalry somehow, but they'd need to make a new class of units and rebalance some of the existing civs which use cavalry and probably landships and tanks as well. So it's not exactly on my wishlist of most urgent improvements to implement.
Last edited by Rhapsody; Feb 20 @ 4:01pm
Tirshek Feb 20 @ 4:04pm 
Originally posted by Rhapsody:
It also doesn't make sense for infantry company (or even a regiment) to consume same amount of oil as tank battalion, but that's what Civ VI did. In fact it's even less logical there considering how here the horse cavalry is at least in the same unit class as tanks.

Civ 6 does not include APC's for modern infantry nor does it have boats you can take to get to your enemy.

I think it is perfectly reasonable to assume that the oil would be required for all units to get to the enemy. As soon as you enter water what happens? Do they turn into a boat with oars? No...

Of course it depends on which timelines we are talking. Modern infantry as you shared is WW2 infantry, which of course would need oil to get to where they are going.

Civ 7 line infantry and cuirassiers would only need gun oil and would not need oil to get to where they are going or to make their weapons.
Last edited by Tirshek; Feb 20 @ 4:05pm
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Feb 19 @ 7:44am
Posts: 19