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Not that I'm saying it's ok for a game to release in a less than ideal state because mods will fix things. It shouldn't be up to modders
Now, I appreciate the suggestion of a mod, BUT:
I expect the first few months are going to be patch-heavy. That means, broken mods.
So when the patching slows down, I may take the suggestion and look for mods. But indeed, this shouldn't be a thing that has to be modded in the first place.
Upon reflection, and more playing, I realised it wasn't such an issue for me, as it helped counter my decision paralysis.
I am also reasoning that the limited amount of options is affected by the current roster being rather small. I'll probably appreciate it even more when there are dozens more potential civs to choose from in an age.
That being said, the game I've just taken a break from, I unexpectedly had 7 or 8 options, and it was a game where I really getting to grips with strategizing ideal settling, building queues, planning for improvements, etc. I wasn't trying to unlock any, it just happened as a byproduct from pretty good gameplaying. I decided not to go with the civs I originally planned on in the 2nd age (Hawai'i or Inca) and have taken a curve ball to the Normans, and that was quite fun to see that open up for me
"I didn't like this thing, but after getting beaten over the head with it over and over again, I realized that I really loved Big Brother all along and it's not a problem anymore!"
Man, if only Stockholm Syndrome worked on everyone, then nobody would ever complain about piss-poor gaming decisions ever again.
Oh, get a grip. We're talking about a game, a piece of entertainment, that I was already enjoying enough to continue playing. No one is forcing you to play.
Maybe spend less time trying to twist peoples words into some ridiculously made up quote, it's just completely toxic of you.
OR Maybe you should stop typing and go do soemthing else, because you being rude to a perfectly reasonable comment about perfectly reasoanble frustrations about a overpriced and undercooked game are allowed and this is the place to vent them. And he is right, if you shill for a company and excuse their bad behaviour...guess what your gona get more of. Its weak -minded individuals like you, that are the problem in this industry. You are the reason we got this game released unfinished and broken and expensive. They can rely on little paypigs with no moral backbone to keep buying their unfinished games and then defending them in the public space, so why would they ever do better? Speaking of which, you need to do better. No one is forcing you to comment here and no one is forcing you to be toxic.
Though the unlock methods for various civs should be visible somewhere.
But the biggest issue really is don't do war.. it's just so utterly broken. By the time you get everything in place to fight.. the age is over. All that time getting better and better building up your supply networks, building you army.. you can play with your soldiers for 20 minutes then the age expires.. all the fights prior to this are set back because you didn't get x or y research item, which buffs your soldiers you go from even fights to insanely op fights, either you're cake walking it or being stomped on.
It's like the very concept of game balance is just out of reach for these devs. They remind of that guy from starfield.. the one who lies all the time.
Civ 7 is soo close to being a legendary game and it's ruined by 1-2 people in firaxis.. it's a shame it really is. There is so much to civ 7 that is 11/10 and so much that is -10/10.
Even before the game came out, it was obvious to me there would be balance issues because I had played HumanKind and seen how the civ-switching was very hard to balance around.
The unlocking of civs is new, though. In HumanKind, you raced to complete the era first to get first pick... but if you completed the era dead-last, there were still always 3-4 picks left.
Here, I've had at least two age transitions where all I got was a single option. One. Just played as the Inca in a game, and on age up, everything was locked but Mexico. Which, okay, maybe I missed doing some things that would have opened up other unlocks, but at least give me a choice of 2 or 3 civs by default. That's where it's weird to me.