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When I was testing, I had it where the inland town was connected via road and the borders of thee two towns even met, No other civ town to interrupt or cause problems, yet STILL there was no passing of the resource. I think its fair to say that not everything is working as it should...treasure fleet generation being just one of many.
I don't think this is accurate. As far as I can tell the points you get from any given treasure fleet is entirely dependent on how many developed treasure resources exist within the borders of the settlement that spawned the fleet. One point per developed treasure resource.
On the other hand I've had games where "distant lands" were within five tiles of one of my old world cities, and games where I had to travel four times that distance. Neither made a difference to the total points earned.
I am confused by this as well.
I do have Treasure Fleets spawning automatically.
But the game seems to indicate that I can speed up the process through a diplomatic action with a Distant Ally. I did ally with a civ on the distant continent but I do not see any sort of Create Treasure Fleet diplomatic action....
THEN there is an obvious Solution CONQUER that AI Settlement, and either KEEP it or RAZE it. Possibly even KEEPING it will NOT work, in which case ONLY RAZING it (to get it out of the way) will WORK to SEND the TREASURE RESOURES, as long as the two Settlements are withing LAND TRADE ROUTE DISTANCE (after the RAZING is DONE).
AN Interesting question arises: IF that (potentially) BLOCKING Settlement is a MINOR CITY STATE that you control as SUZERAIN?
i.e. Can Treasure Resources be forwarded THROUGH a MINOR CITY STATE that you control as SUZERAIN (in Distant Lands)(assuming that the ROADS needed exists)?
Which raises an interesting question: Can a MINOR CITY STATE (in the interior, i.e. not a Port City) that you are SUZERAIN of Send Treasure Resources to your PORT CITY?
Which raises another interesting question: CAN a PORT(with a quay) MINOR CITY STATE that you are SUZERAIN of GENERATE a TREASURE FLEET?
The farther I've ever made it work is a fishing quay at the very end of a river connected to the sea (so the entire city inland apart from the river), and that's it.
But, to be honest, I wanna be proven wrong on this point and find out how to do it.
PS: city states don't generate treasure fleets, at least they never did in my games. I had quite a few on exportable resources.