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Civ IV generally got hailed as a return to form, but then it's main shift was to 3D graphics. Other than that it primarily just added to what was already there - even bringing back the Wonder movies and bundling multiplayer in with the base game. In fact the only thing I can think of that vanished from 3 to 4 was the ruler look changing with the era they were in, but I think everyone was too distracted by the fact they were now animated 3D models to notice.
Key difference I suspect though is that they've always been relatively conservative with changes to the core game. Any kind of negative response up until V was inherently going to be muted because by and large the base mechanics are the same in IV as they were in the original. The shift to hexes and the one unit per hex in V was probably the most radical change in the franchises history up to this point. Though even then, V still by and large played the same as Civ has always played. Yes it also added city states, but they're basically just one city AI civs for the most part (the same applied to Civ VI, you got districts, but at the end of the day they're not massively different to tile improvements to begin with). The other thing I suspect might be an issue is that previously there's been a lack of competition in the space. Beyond Activision's Call to Power back in the Civ III days there's not really been an attempt to take the Civ throne except by Firaxis.
VII therefore was pretty much guaranteed to hit backlash given it's making two radical changes at the same time - separating civ and leader plus slicing the game up into three era's. As with Civ V, they might have gotten away with doing one or the other, but both at the same time is a pretty big gamble. Doesn't help that those changes also seem to be borrowed from Humankind; not to put too fine a point on it but taking two of the least liked features from a less popular competitor is not usually considered a sound strategy for success.
Now the same with Civ6, that was also so much hated all the years before. Just become loved since 1-2 Years, if i rememeber right.
Now CIV7 is right from the Devil.....i bet until 1-2 years before Civ8 comes out.....the new Son of Satan then.... ;)
People are so crazy.....and most really seem to have Alzheimer. every time again.
Not much different to other Series at the Game Market.
7 is getting flak for a number of fairly minor but annoying UI, polish and missing options which can and probably will get fixed fairly quickly. But it also has taken a massive step away the core idea of what a Civ game is with the Ages, especially as the 3 age sub games we got leave huge gaps in the history of civilisation which now takes place off screen with essentially no player interaction beyond clicking on a new civ to play.
I maintain its actually a good game in isolation, solid strategy, kinda 3 games in 1 with the 3 different ages to play through. Lots of cool innovations and improvements (albeit with a number of lost or missing stuff too). But the game doesn't exist in isolation, it is the next instalment in a series and, for many people, it has changed the formula to no longer fit in that series. The disappointment that causes is going to manifest in negative reviews.
you are immune to facts :D
New Civ games have less CONTENT than previous Civ games. For example, Civ 5 had no religion on launch, the number of leaders and civs are less because DLC added in so much, etc, etc. Previous Civ games had 6-7 years of additional content so the new game always feels less full but it never ever felt bad.
New civ games were ALWAYS UNIVERSALLY PRAISED upon launch. This is a fact. We have proof. Steam reviews have always been at least 75% on launch, most well over 80%. 51% is not even close to normal
Metacritic:
Civ 2 - 94
Civ 3 - 90
Civ 4 - 94
Civ 5 - 90
Civ 6 - 88
Civ 7 - 81
81! So much lower than the usual 90+
And 1UPT yeah people were very nervous about but it was overwhelming embraced over moving stacks of 30-40 units, show me the people who are dying to go back to moving 30+ units one by one every turn.
Firaxis also apologized for the launch of Civ 7 which has never happened before so the facts disagree with you, the people disagree with you, history disagrees with you and the DEVELOPERS disagree with you.
By the way not so long ago I found some old usenet (?) posts about Civ1 release on PC and Amiga. They were quite euphoric, maintaining hall of fame of players who beat the game earliest on each difficulty level. Patches were scarce and differences in the happiness system were explained in detail.
Of course no game like that was made before. It was amazing to have something like Civilopedia, leaders (civs) had personalities and they even included facial expressions. It was really really rare to have this kind of dedication at that time. I wish Sid Meyer was still Sid Meyer and not just some bystander in the corner...