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There are 100x more people that game on console, Switch, Steamdeck or tablet.
And you can't tell me that CIv7 (and Civ6 before that) were not aimed at the console/tablet/phone crowd. That is where the money is.
We OG PC gamers are a small minority these day and the games that are put out reflect that.
While this trend was true from the early PS / XBOX days, it has been turning around dramatically in the last decade.
Rockstar estimates that 40% of the sales of GTA6 will be on PC, with 60% on all other platforms. For strategy games, this percentage will be MUCH higher.
Once a gamer invests in their first PC, they very rarely go back to consoles as their primary gaming setup.
I'm into VR. Non-HMD supported games don't really interest me anymore.
PSVR2 Currently IMO, even with the wire, is the highest quality, least hassle, pick up and play for a AAA experience in VR that is available. Not the most robust library though.
And what do these guys do?
Make a VR ONLY, Mobile MR Populous wannabe for a Quest 3 exclusive. Instead of making a Real Civilization game with an upgraded camera perspective that plays nice with the 6dof of HMD tracking. ALL HMD's.
Like, I want the god perspective camera where I see the whole world when I look around, where I see the sun rising and setting, the empty vastness of an infinite number of stars twinkling at my back. Not the edges of a table.
........
IF you really wanted to embrace the "VR Supported" upgrade, or upgrade in general, you'd learn to make an actual GLOBE to play on, instead of a toroid. This might involve ditching the Hex's, and going to something more akin to what Total War is using for campaign movement.
That's what I want. Total War: Civilization. On a Globe. With HMD support.
When Eye Tracking becomes more standard across HMD's, You're going to use that Eye-tracking to emulate a mouse cursor. In the Meantime, Face-aiming. But do not go into making a VR Civ game with the intention of making pointing lasers with motion controllers as the ONLY input option. Nor some crazy notion of trying to make people pick pieces up with their hand like some virtual chess board.
VR needs accessibility.
You know how to determine what is Accessible?
Imagine being lazy or a quadriplegic.
I don't know about you, but looking at something and pressing A, sounds extremely lazy compared to moving a mouse around to click on things. Let alone waving your hand around to point a laser.
Because with the mouse/laser, I still have to look at the thing. Getting rid of pressing A would be great but interactions needs a safeguard against unintended activation. and looking at something until a shaded circle fills up is dumb. So until my PC/Console can read my thoughts. Pressing A has to stay.
I was curious what Epic Games' policy was, since they are selling the game - sadly, same rule. They should make exceptions for people who are trying to test out a Civ-style game that does require more playtime than a mere 2 hours.
The problem is that the CEO see the line of consoles going up and think that he can take a piece of that line by releasing a PC game on console.
Consoles plays mostly sport and action games. Mobile is mostly casual puzzle games. Civ has nothing to do with it. So porting a civ to run on console is not going to sell well there, and is going to make it sell worse on PC.
On top of that, the game mechanics are the worse of the series.
But here we are anyway. The CEO and game directors will get their bonuses, no accountability, the devs will be sack as usual, and the company and it shills will blame it on the lifelong fans.
Dumb down the engine so it's console friendly, ignore the initial premise that made the game great, go for the broadest market.
It's worked so well for Torchlight, Age of Empires, Company of Heroes, Dragon Age...
I know I'm forgetting a bunch, feel free to add to the list.
I can’t be sure but I’d bet no one involved in the epic creation of Civ 4 and 5 are at Firaxis anymore. The talent is just not there. Instead they’re worried about running it on Switch.
The talent is clearly not there at Firaxis anymore. It’s like all these other companies that tout their legacy but all the people involved are gone now.
I like Humankind a lot. I wouldn’t even mind the Civ changes so much, but mixing and matching leaders with civs is just too much.