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There is no way that I have detected to defend against a missionary. So all you can do is keep spamming your own missionaries which is just a pain in the ass. They need to bring back the pressure system. I grow. Really tired of a continent that I have sole control over can be so easily screwed with and I'm just having to run missionaries everywhere. And the biggest pay in the ass is you can't destroy a religion cuz holy cities are protected. So the only way you actually kill a religion is by taking over the holy city and stopping it from spreading.
I was never a fan of the religious victory path in any prior civ game...having it such a focus of an entire age is, for me, more work than fun. I'm hoping it gets improved somewhere along the line.
Technically, once you have your benefit from converting a city you don't *have* to keep it. The only cities I fight for are my own - I send out a few missionaries to grab city-states as soon as they appear, and grab the low-hanging fruit (cities w/ no religion yet, which only need 1 charge instead of 2). Then I mostly ignore it if they are converted to another religion afterward. Eventually I'll probably figure out the best beliefs for that playstyle.
Bare minimum to say it was included in the base game. Likely not to be fixed until the first expansion.
But remember workers were too tedious/mindless clicking. *shrug* Yeah, I don't get it either.