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I'd love to see that. I get my 1st building almost at the same time my 1st research is done. and the age is 15% through.
By the time I'm actually able to build ( not complete it, to start one wonder), the age is 50%. Building a wonder cost 30-50 turns, the age is at 75% over when it gets completed. You'd need to have multiple towns, which means a good economy to turn them into town, and a good focus to build the actual wonder, and a good reasearch and a good civic to unlock the wonder ...
I've come 'close' to doing the economic once by shuffling EVERYTHING I had into cash and create merchant, I manage to reach 14/20 required ressource. And I had a crazy good start thanks to the world wonder next to my starting city.
I got no idea how to even get close to completing one legacy.
I was getting around 25~ turns in my capital for my first couple wonders on and 8 turns when the age ended. Idk enough to give tips other than you can put two buildings on one tile and the game doesn't seem to have resource softcaps like civ 6. but the age being 75% over that fast sounds like the ai were either completing milestones weirdly fast or mine were weirdly slow.
the age duration is the same no matter the game speed setting, ancient era always ends not long after turn 100, no matter if you play standard, online or marathon speed
this means achieving any of the legacy stuff on marathon is completely impossible, while achieving those things on standard is super easy
the entire age mechanic is just completely broken if you use the game speed setting
aaah ... ok that explain it. I'm not 'good' ... but I've been a player of civ since the early days, and I cant understand I would be so bad as to totally miss the mark on every game I played. I'll try lowering the speed I guess. or I'll wait for them to actually fix it :"
Had no issues with the science ones when i realized this during my 2nd playthrough.
is it true?
CIV 7 -> Tiktok version :)
The big issue is that it's all obfuscated. It should say "X shared progress until Crisis" and give you a sense of how long it'll take. It would make it more gamey, but really people are going to figure out the calculations eventually and just have to do it in their head, so no point hiding it.
This.
If you are slow, bad, or unlucky, others aren't sitting on their ass. There is a natural "slow" advancement to an age by just passing turns, but others tripping their milestones adds 5% or so.
the age progress for tripping milestones is irrelevant as no computer or player is able to finish any on marathon speed
Thats a good idea, I might have a crack at it too. I'm a dev, might as well put it to good use XD
Now, from what it seems, the age speed is completely broken with game lenght. the fact you can do reasearch in 10 turn on quick vs 50 turn on marathon, and the age lenght is still the same in both speed makes it impossible to progress or end, not by a long shot.
the guy said his wife was down to 8 turn for 1 wonder. my best go, and that is in the third age is 30. it's impossible to do 7 in such a short timeframe on marathon. guess i'll have to readapt and relarn the game on quick speed.