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In 30 years I finished basically no civ games. In civ 7 I've finished multiple games and the endgame has been an exciting experience every time with AI enemies that are actually able to put up a fight still on deity.
Breaking the game up into chunks with natural stopping points and resetting progress so that I'm not inevitably way out in front by the early modern + not having hard resource restrictions on building units that the AI can't handle leads to a much more balanced endgame experience.
Also the air/naval gameplay is way better and way better integrated into the overall game. In the exploration age a big navy is a huge asset because of all the long distance colony making and in the modern age you'll still have it and it'll still be good. But war will tend to stagnate... until you unlock air! Air is super strong but the AI actually builds fighters so it's also fun. And because you can use the squadron commands its a lot less clicky. You just mass bomb a target with one click and all the bombers go in and boom done. Great stuff!
The victory conditions are all pretty fun too although I admit to only ever doing military or economic in any age because I like fighting and I like having money to fight. So, uh, lol.
The devs have said that the modern age "victory" template is the one they'll be expanding to all the other eras. So it won't just be "launch a rocket to win" but also you'll have to probably do some sort of Periplus of the Erythrean Sea style voyage in the Ancient Era to win a commerce victory or whatever.
So we can reasonably assume that the inevitable 4th age will look like the 3rd but even more so. Mission to Mars? Doin a climate change? Who knows! Three of the current four conditions are all post WW2 things America did (found the world bank, win a big war against ideological rivals, mission to the moon) with the last one (world fair) a big cultural thing the UK did. IDK what they'll do for era 4, it's much less clear who won and what the big things they did were than it was in the 90s/early 2000s.
Need more play thoughs to see how long the new ending feels fresh! New is allways new… but this still feels promising. And still the religion is the part that I hope civ8 will change. Now it is too similar to previous iterations. I feel that emissaries not the way. Diplomasy, commerse would be more natural way to spread religion IMHO. It now it feels too much work. But that is only the exploration era thing so it is minor thing in the whole picture.
10 games later it will be easier to say how the end game feels in long run.
Speaks for itself :)
There is no endgame. But it does End.
Yep, it's fun. I can recommend. Civ 1 -6 bored the hell out of me but Civ 7 is the first Civ game that I have finished a campaign, not only once, but three times! The formula works me.
That is very likely to change later down the road with updates/DLC/expansions.