Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Money - for buying units
Cities- to buy units from
conquer the world
The auto roads will go through other cities, and since you don't get choices in that, you have to get a merchant unit and then manually path a new road for it.
traders have a special ability that makes roads, so for a land city you can use a trader to make a road to connect them.
Doesn't matter if I'm in my city, a nearby town without a road, or a neutral territory.
Will someone explain how the heck this stupid feature works so I can connect my resources?
https://i.imgur.com/LvP0VWA.png
If you're talking about trade range that's for caravans with foreign cities or city-states. It only gets complicated in Modern Era. I've never even used the merchant build road function.
Not sure how long. 7 hex is my questiomation.