Sid Meier’s Civilization VII

Sid Meier’s Civilization VII

Statistiche:
Civilization Ages - 3 ages are not enough.
So Antiquity, Exploration, and Modern is not enough. Even though history is roughly divided into about 3 major periods, I believe we are well past the modern age, and into the information age or post modern age. Civ VII would do well to recognize a fourth and final age.
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They will. In future DLC.
I wrote it elsewhere at least once, but:

Antiquity is cool. That age actually makes sense, as it just combines ancient and classical. That's fine.

Exploration... uh... so... that's going to be an age that combines medieval, renaissance, and industrial? Even if it just combines medieval and renaissance, it seems like grossly oversimplifying that period of time to call it 'exploration'.

Modern: what even is going to be part of the modern age in this? It doesn't look like the future era is getting wrapped into it. Game looks to end in the cold war.


OVERALL:

Antiquity age makes sense, but the other two look like they could be a bit messy, and it's definitely worrying that a Future age (or even a contemporary one) isn't present yet.
I would say history could be split in to 6 major ages for game play purposes. Stone age, bronze age, antiquity/classical, middle/exploration age, modern age and then information/future tech age. With many more minor ages mixed in between of course. DLC's could be prequels to the current ages as well as sequels.
They indicated that Modern ends around the post WW2 period. SO it doesnt appear to even reach our current period. There was also a comment about how there would be more said about the three ages post release of the game.

My expectation is that there will be a fourth (Maybe called "Information age") come out in a future DLC. This is possible because of the way they have made the ages distinct subgames. The DLC can just turn the victory conditions in the modern age to measure your gold age states points etc for the next age then have new victory conditions in the forth age,
Messaggio originale di Aluminum Elite Master:



Exploration... uh... so... that's going to be an age that combines medieval, renaissance, and industrial? Even if it just combines medieval and renaissance, it seems like grossly oversimplifying that period of time to call it 'exploration'.




As far as I can tell, it's named as such because exploration is a major theme of the era. You can travel to the other continents, find treasures, set up a colony, and send the treasure home by treasure fleet.





Messaggio originale di Aluminum Elite Master:

Modern: what even is going to be part of the modern age in this? It doesn't look like the future era is getting wrapped into it. Game looks to end in the cold war.

The modern age will deal with archeology, war between ideologies, space race, and factories/railroad gameplay.

The dev live streams for each age give a great overview.
Messaggio originale di N8_th_Sk8:
So Antiquity, Exploration, and Modern is not enough. Even though history is roughly divided into about 3 major periods, I believe we are well past the modern age, and into the information age or post modern age. Civ VII would do well to recognize a fourth and final age.

As a player that has played Civ 5 and 6, I can say I will not buy 7, because the game stops being fun past middle ages. Pre-historic age is good, leading up to Mid ages, where I would wish to stay for the remainder of the game, with gameplay and tech tree etc. tailor-made for that.

There's a lot to like about Civ-series, and again, it's fun at first, but It's quite simply all things medieval that sells.
The end of WWII is about the latest that history can be even thought of as consolidated around some half-way coherent narrative. That such a narrative ever seems coherent is just a projection, but, if you are going to reduce reality to a playable game, you need coherence around a narrative. Every age needs a theme that its game mechanics are built around.

So, no, please no ages after Modern, not for another 50 years or so, to allow us to get our story straight. We need time for the lies to consolidate into some sort of consensus.
Ultima modifica da plaguepenguin; 30 gen, ore 6:41
Messaggio originale di plaguepenguin:
The end of WWII is about the latest that history can be even thought of as consolidated around some half-way coherent narrative. That such a narrative ever seems coherent is just a projection, but, if you are going to reduce reality to a playable game, you need coherence around a narrative. Every age needs a theme that its game mechanics are built around.

So, no, please no ages after Modern, not for another 50 years or so, to allow us to get our story straight. We need time for the lies to consolidate into some sort of consensus.

Civ as a series has had 6 games so far that featured playing beyond the cold war years and/or playing into a future era with futuristic techs.

So, no matter the logic or whatever, it feels weird to *not* include future-related stuff.
Needs a Caveman Age so we can hunt mammoths, live in caves and bang rocks.
I'm kind of wishing for a Space Age - Race to the Stars / Alpha Centauri expansion. :HappyMoonman:
They'll give you as many ages as your wallet can afford.
Messaggio originale di Whimpy:
I'm kind of wishing for a Space Age - Race to the Stars / Alpha Centauri expansion. :HappyMoonman:

Then play your space fairing Civ in Beyond Earth 2.
Two more ages coming. 1960ish to 2019 called post modern age, then 2020 - 2050 called the DLC age
On one hand, I'd say Humankind was criticized for having too many ages and people also complains Civ 7 has to few. Anyway, it is most likely (and quite a popular fan theory) that one additional age will be added and truly, unless they also add more turns to a game, it really is useless to have more.
New Age gonna be 30 dollars each
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Data di pubblicazione: 29 gen, ore 15:28
Messaggi: 16