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Fordítási probléma jelentése
Okay, sure it might seem odd to make that a criterion for choosing leaders, but, what other criteria can they use that don't lead to both odd results and inconvenient associations?
It's even worse for choice of civs, since a lot of people project onto the selection process some sort of judgment and rank ordering of a nation's, or a society's, or an ethnic group's (or whatever odd thing the civs are supposed to represent) worth, or "impact on history".
The devs end up choosing leaders and civs mostly to create a variety of game-play possibilities, and maybe, as with Himiko, because they had a nice experience playing Tomb Raider. Then they reduce their chosen leaders and civs to an amazingly reductive stereotype, because this is a game, not reality, so everything gets reduced to the one dimension it needs to be to allow it to be meshed in with all the other features in a complex game. Greece can never be, in any game, anything but a set of very odd choices of characteristics.
Add on top of that choice by variety of game play possibilities, the attempt to meet the expectations of some of the game's fans that the civs and leaders should be of a certain supposed importance that justifies their playing the game -- and you're going to get odd results from that process.
I'd argue that she isn't less likely to have existed than Kupe.
Beyond that, while yes, in Japanese today, 和 is associated with Japan, in the history, Himiko's island kingdom of Yamatai isn't really stated where it exists. Historians don't know. Is it Japan itself? Is it Okinawa? Is it a different Island?
I don't know much about Kupe and I don't know the Samguk sagi at all, but I'm guessing from the word structure that it's a Korean source. But the things we do know about Japan's history makes an omission at that time period a little suspicious for me.
It is an odd choice, given the subdued realism the art direction this iteration of the game has taken.
Not complaining, and it is kind of fun to have a leader that has a mystique that is borderline magical