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or Mississippi - Shawnee - USA
India
Maurya / Chola / mughol
China
Han / Ming / Qing
French
Rome / Spain / France
2nd European
Greece / Norman / ???
Mexico
Maya / Inca / Mexico
America
Mississippi / Hawaii / America
Buganda
Egypt/ Abbasid / Buganda
2nd Africa
Aksum / Songhai / ???
Siam
Khmer / Majapha / Siam
Japan
Persia / Mongols / Japan
Japan is a tough one. They were mentioned, but maybe they won't be in the base game. After going through confirmed and obvious choices, all that is left is Persia / Mongols
It is clear just from the examples given that the connections are often going to be quite loose. No doubt they chose the Normans and Charlemagne, for example, because you can make loose connections from them to many modern European civs.
The Tsars, after all, claimed that Moscow was the Third Rome, and took a title that is "Caesar" in Russian, so who are we to begrudge Firaxis a bit of looseness in their historical connections. In a game that goes from 4000 BCE to 2500 or so CE, you can't have solid continuity, you have to be at least as loose as real history, unless you want to make the game even further from reality than it is on all sorts of other scores. Even China, perhaps the best case for a claim for continuity over millennia, really rebuilt a more or less new identity at every dynasty change, many of which were the result of foreign conquest.
"First, if there is a historical or geographical connection between the past civ and the future one, you'll have a choice that's more rooted in history. Some examples we've shared so far include Antiquity Egypt to Exploration Abbasid, as well as Maurya India to Chola India."
Operating on the assumption that each Civ will have one choice from this criteria, I made my list. Though it's probably going to be the case that some Civs will have multiple "geographical or historical" choices, such as Rome and Greece in the ancient era.