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The game is broken up into three ages - ancient, exploration, and modern. A regular game is comprised of playing through the three ages. However, there will be the option to start in a later age and just play that age. So if you want to start in the Exploration age instead of the ancient age, it's possible.
In the Modern livestream, during their discussion of victory conditions, they mentioned that you will be able to get a victory at the end of any of the three ages. The way I understand it, and I could be wrong, victory at the end of Antiquity and Exploration will be based on how many total points you get on the four legacy pathways for that age, while full game victory is achieved by getting to the end of one of the pathways in the Modern, and then finishing a project unique to that pathway. As I remember it, you get a bonus towards finishing the victory project that is larger the more legacy points you earned in all three ages.
Same. I remember you pretty much start from scratch, just in a later age. It meant without the industrial and scientific base from playing from a while, it took forever to get anything built or researched.
I played some advanced starts a few times many years ago, just to get the achievements, but then this Terra Incognito challenge last year seemed interesting, and it involved an advanced start. Matthias had a huge advantage from being able to produce districts across the river at half price. I was able to win with him on Emperor even more easily than with Joao on Prince, despite the latter having naval and trade uniques, because in advanced start,half-price districts are like diamonds and rubies. They're just what you need, exactly when you need it.
This situation of starting from scratch but with some perks, is going to have an analogy in 7. Every civ gets pared back, a fair amount, by the age transition, so that it carries lower yields than the last age, into a new age in which everything costs more. At least some of your cities are degraded to towns, but even worse, your buildings and specialists lose their adjacencies, which seem to be a big contributor to their yields. We saw an age transition in the Exploration livestream, and there Greece lost almost 50% of its culture, science, and gold output per turn when it transitioned to Spain. Well, that general impoverishment means that the carryover perks that you managed to snag in the last age are that much more powerful, like Matthias getting districts half-price in an advanced start is even more powerful relative to your competitors than it is in a standard start
You kinda get a finishing line for each era, if that is enough for you? Would have to end the game yourself then and consider the winner... well, the winner.
Not much customization of gameplay right now. Very barebone.
Gonna be the "Shortened ages DLC", included in the founder pack, or for the cheap price of 29.99
edit: Let me elaborate, incase the point did not come across yet:
If you expect to have settings to tailor the experience to your liking, you WILL be disapointed. There hardly are ANY settings you can chose at all.