Sid Meier's Civilization VII

Sid Meier's Civilization VII

View Stats:
Actual Age and Future Age will be delivered separately later = 5 ages in whole
Proof for this provided today the biggest German Games magazine Gamestar. So it is clear there are already plans for two additional ages. But how they will be provided and when is not clear. Just FYI. Makes 5 ages in whole at some point in time
Last edited by flyingleaf; Jan 5 @ 11:26am
< >
Showing 1-14 of 14 comments
katzenkrimis Jan 5 @ 9:13am 
Great.

You can practice your strategies until then.

There is more than enough new content to learn from the base game.

Set your difficulty to King or higher and I'll bet that you'll lose your first three matches.
Jolly Jan 5 @ 10:46am 
No different from what they do in general. Every time they come out with a new Civ game they strip out half the content and mechanics to be re-introduced as DLC and xpacs (again).

It's all part of the modern Civ experience and another reason why I'm not really that enthused about this game landing. Before Firaxis became 100% corporate they were still bloodthirsty but a typical Civ cycle would be the game and an expac or 3. Now the game is parcelled out for multiple different extra cost release variants and there will be a flood of DLC and xpacs that make Paradox say WTF.
That they intend to make money here is very clear. If they will do equal money making Add Ons; DLC, Expansions like Paradox.. time will tell. At least Paradox provides very often huge additional content updates which in 50% of the cases are worth their money since they boost the game and expand it with new mechanics. So I would be not too sad about it, since Firaxis has too a very good reputation in providing good and well thought througt content and no additional rubbish like many other games tend to offer which does not enrich really the gameplay..
Oaks Jan 5 @ 12:03pm 
For the actual and future ages, do you all think new Civs will be added for each too? Like who would USA switch to?
Henryk Jan 5 @ 12:40pm 
When I heard it the first time, I couldn't believe and didn't liked it.

But after a time, it makes more sense. The great wars finished and so much concepts and mechanics could be added: Environment & pollution, World Congress or U.N., terrorism & hybrid conflicts, global enterprises, new ressources for electronics, COVID, armament in space...

And I still believe there will be some free DLCs (for Founders edition). Come on, Firaxis ;-)
Originally posted by Oaks:
For the actual and future ages, do you all think new Civs will be added for each too? Like who would USA switch to?

There are two possibilities in my eyes:

1.
I do think that they may tend to not change the civilizations for the "information age" and whatever the "future age" beyond that will be called. Background is that the area of information age is much shorter then the modern age and therefore no changes in regards of cultural identity happens anymore, or only very slight changes. That is why the major Civs stay as they are...

2.
Or they add again new Civs yes. And for the future Age there are no new Civs anymore but big main Coalitions like west coalition and eastern or something similar.. to showcase that the world will be split in big fractions and the country wise thinking is after that history..

There is much creativity they could show here and this could also alter the game extremely, for the more advanced ages.
Daganev Jan 6 @ 5:17am 
Originally posted by flyingleaf:
Proof for this provided today the biggest German Games magazine Gamestar. So it is clear there are already plans for two additional ages. But how they will be provided and when is not clear. Just FYI. Makes 5 ages in whole at some point in time
I can't find anything on the gamestar website about this. Have a link?
Originally posted by Oaks:
For the actual and future ages, do you all think new Civs will be added for each too? Like who would USA switch to?
They have to have new civs for a new age. The ages have different legacy pathways, some different mechanics and resources, and each civ therefore gets a much more extensive set of uniques than in 6. These uniques are designed to exploit the particular characteristics of the age they occur in.

The naming problem won't be hard to get around. They already have the way they handle historical China to show us what that would look like. China is in all three of the ages they already have in the game; as Han China, Ming China, and Qing China. These are different civs, with different uniques, they just all three have "China" in the label. They'll do something similar for next age America. Maybe they will call it the "US". Whatever they call it, it will just be a label that somehow ties it to the historical USA, as "America" does to the historical USA in the game's Modern Age.
Last edited by plaguepenguin; Jan 6 @ 8:09am
Oaks Jan 6 @ 8:16am 
Originally posted by plaguepenguin:
Originally posted by Oaks:
For the actual and future ages, do you all think new Civs will be added for each too? Like who would USA switch to?
They have to have new civs for a new age. The ages have different legacy pathways, some different mechanics and resources, and each civ therefore gets a much more extensive set of uniques than in 6. These uniques are designed to exploit the particular characteristics of the age they occur in.
In anticipation for release, I've read through all the civics and legacies from the official site and I like what I see. I get the impression that each Civ is really going to play differently from each other.

It will be interesting to see if when the later age dlc rolls around, we really get a new batch of 10 new Civs for that era.

As I wrote that actually it didn't seem so far fetched, as past major DLCs tended to add 9 or 10 new Civs.
Originally posted by Daganev:
Originally posted by flyingleaf:
Proof for this provided today the biggest German Games magazine Gamestar. So it is clear there are already plans for two additional ages. But how they will be provided and when is not clear. Just FYI. Makes 5 ages in whole at some point in time
I can't find anything on the gamestar website about this. Have a link?

no problem here is the link: https://www.gamestar.de/artikel/civilization-7-einstiegsdroge-fuer-fachbuecher-historiker,3425293.html

In this article about Civ7 the historian who supported the game is the main topic and that he hopes through playing Civ7 that people are attracted more to read real historical facts and books... But in the very end of this there is following written, I paste it in German language here and that is the very first source I saw that they speak about "actiual age" what is missing = information age and a future age which they will deliver later: "est steht: Am 11. Februar ist der Release, jedoch diesmal noch ohne die Ära der Gegenwart und Zukunft. Die sollen erstmals in der Seriengeschichte nämlich erst nach Launch hinzugefügt werden."
Oaks Jan 6 @ 8:28am 
Originally posted by flyingleaf:
Originally posted by Daganev:
I can't find anything on the gamestar website about this. Have a link?

no problem here is the link: https://www.gamestar.de/artikel/civilization-7-einstiegsdroge-fuer-fachbuecher-historiker,3425293.html

In this article about Civ7 the historian who supported the game is the main topic and that he hopes through playing Civ7 that people are attracted more to read real historical facts and books... But in the very end of this there is following written, I paste it in German language here and that is the very first source I saw that they speak about "actiual age" what is missing = information age and a future age which they will deliver later: "est steht: Am 11. Februar ist der Release, jedoch diesmal noch ohne die Ära der Gegenwart und Zukunft. Die sollen erstmals in der Seriengeschichte nämlich erst nach Launch hinzugefügt werden."
Thanks for the link.
Originally posted by plaguepenguin:
Originally posted by Oaks:
For the actual and future ages, do you all think new Civs will be added for each too? Like who would USA switch to?
They have to have new civs for a new age. The ages have different legacy pathways, some different mechanics and resources, and each civ therefore gets a much more extensive set of uniques than in 6. These uniques are designed to exploit the particular characteristics of the age they occur in.

The naming problem won't be hard to get around. They already have the way they handle historical China to show us what that would look like. China is in all three of the ages they already have in the game; as Han China, Ming China, and Qing China. These are different civs, with different uniques, they just all three have "China" in the label. They'll do something similar for next age America. Maybe they will call it the "US". Whatever they call it, it will just be a label that somehow ties it to the historical USA, as "America" does to the historical USA in the game's Modern Age.

Yes seems for me to be a logical argumentation, when they want to keep the main architecture and logics they have implemented so far for the first three ages. But there is also the possibility that with providing a new age they will also implement some really new content like gathering of a new main ressource to have perhaps exclusively in the last ages an additional way of winning the game. And with that in combination it would make sense to "not switch Civs any more" ... at least it could be thinkable but would mean to do a lot of new stuff and provide for the end game something like a complete new game.... so possibly very unlikely ;) Or the other idea would be that you keep your Civ name but the Civ will get additional characteristics on top when switching the age. But you never know, I am looking forward of whatever they will announce. I am very happy that they really try out new things but they also keep many aspects which makes it for me still a CIV game.
Last edited by flyingleaf; Jan 6 @ 8:36am
Did they cite their sources or am I gonna use this "rag" on my bum-bum, poo-poo?

So, they interviewed some historian who is not actually involved at all with the game directly...

Great I'm gonna be out in the poop shack with plenty of pages from this fine old "rag".
Last edited by TREXINATUX; Jan 7 @ 5:30am
Originally posted by TREXINATUX:
Did they cite their sources or am I gonna use this "rag" on my bum-bum, poo-poo?

So, they interviewed some historian who is not actually involved at all with the game directly...

Great I'm gonna be out in the poop shack with plenty of pages from this fine old "rag".

Your comment is ugly and I do not know why so aggressive. You may should go to some psychological expert first.

This historical expert "is involved in the development and works with them".. He has been even in the antiquitiy age video personally represented and in other videos from them as well and explains the game content.

So do me a favor and inform yourself "before" you write such a ... no words.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Jan 5 @ 8:55am
Posts: 14