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In other 4x games, you already know if you've won a game before turn 100.
Full credit to the author and thank you for sharing it.
Really wish the game had a tutorial level of "Long time civ player, new to civ 7" like civ 6 had, so it could just give me basically these little tips, and not tell me the things I think are completely obvious, like, "settlers found new cities!!!"
Edit: I'd suggest adding some more tips to treasure fleets, as i saw a lot of confusion in the forums over it. Firstly, though the guide sort of mentions it, a "coastal city" is just any city that has access to a fishing quay improvement, the city itself can be 2 tiles inland. If the city has more than one treasure fleet resource that it is working, it still only generates one treasure fleet per so many turns, but that treasure fleets rewards stack higher - so, three resources in one town means the fleet is worth 3 points instead of 1 on the era progress tree, and gets 3x the gold... and conveniently, it doesnt seem the interface tells you how much a treasure fleet is worth once its out in the ocean, you just have to remember what town it came from.
Lacking tooltips, information buried under several clicks, etc.
Until the devs fix the necessary changes, we will have to rely on the community.
This explains why I couldn't convert a city in my last game, it also means the mission line to convert all capitals is then essentially broken.
But good luck not having the AI found a religion lmao.
PS: if you need to contact a mod, the easiest is to just report the OP and explain your question in the report :)
(and noted!)