Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some resources, like kaolin, are City resources that can only go onto fully upgraded cities like your capital. They have a blue icon.
Other resources like the fish are called Bonus resources and they have a yellow icon. They can go anywhere.
Also, there are some resources such as iron that benefit your entire empire without being allocated. Those have a red icon and they show up at the top of the resource screen.
(and another settlement within your trade network, ie, all your other settlements)
1 Probably too far away or over ocean. The game has some strange ideas about trade routes and distance. Having 2 docks should suffice. ie one in each. Generally cities need to be within 8-10 tiles of each other to get a connection, however i've got trade routes that are about 30 tiles.. so i'm not sure how it works.
2 the resources are allocated to the trade network, they should be able to supply themselves with the basic resources, not the luxuries. They need to be on the network to receive those, even if they produce them.
And per the above and my experience, why don't we know the range? And where does the range start and end.., it is City Center to City Center..., is it the outer edge to the outer edge of the other City. And when water is another mystery. Why is this not clearly explained.., it's very important.
I could swear I saw the ranges mentioned, either in the civilopedia or during the tutorial.
IIRC, the range limit is (city center to city center): Antiquity 10, Exploration 15, Modern 20. That was on land. I don't know about over sea.
And I've read somewhere else that it is actual route, so mountains could be a factor... But yeah, the whole trading UX/UI needs an upgrade to give us the info we need.
EDIT: You can choose Trading Outpost as a specialization for your towns, that gives +5 range.
The first is through road, while the second is through the fishing quay/upgraded versions, which takes priority over the road.
However when land based, if you settle to far away from another settlment you have to create a road yourself by using the merchant. And i got no idea if there is a range modifier on this. But to create you have to send merchant to the TOWN, then activate the ability and click the CITY you want to connect it to.
Note, land based towns sends food to every city they got a direct road to.
As for water based, it works much better. You just need 1 city with the fishing quay/upgraded version and every city its connected to by road will receive the food.
However it still have a huge issue when you have cities on different continent or islands.
I currently settled the islands before the 2nd continent and for some reason most of them send the food to the main continent while only 1 sends to the 2nd continent city.
And there doesn't seem to be any range issue on water atleast as the town in the far north ignores the closest city in the middle to send to the capitol in the far south on the original continent.
In any case, if you have issues sending food, either try the merchant or build fishing quays.
Naval range : Antiquity 15 tiles, Exploration 30 tiles and 45 tiles in Modern. A Fishing Quay in both cities to initiate the interaction is required for naval.
I found these values from a mod description on CivFanatics although I cannot remember the mod name. Getting old and memory loss is growing. I did copy the info though. :)
I believe the blue icons represent a sea trade route where the yellow is a land route. If you look closely at them, it looks like the blue is a pic of ship on the water and the sun over the land in the yellow.
Putting that aside, your towns/city have to be connected to the capital in order for your other towns/cities to use their resources.
So, on land, you need an uninterrupted road. The road can go through other civs you are not at war with, but you need a road.
On water, you need a fishing quay and you can trace a path from it to your capital's quay without:
- Being blocked by any other civ
- you need ability to go over ocean tiles if there is ocean in between.
So IF you control 3 Minor Cities as Suzerain, your Land Trade Route Range goes from 15 to 30. I am not sure if the Ocean Trade Route Range goes from 30 to 45 or from 30 to 60, if your are Suzerain for 3 Minor Cities.
I have had in the Age of Antiquity, SIX and even SEVEN Cities under my control of as Suzerain. Which means my Land Trade Route Range should be 45 or 50 tiles (respectively).