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It's made for casual mobile players , it's core mechanics are just well boring and repetitive
As for the price: it’s the new market standard. I don’t necessarily like it either, but I don’t really see why it should be any different here.
Maybe that's the problem itself and that folks are becoming sick of it. Is that something we should really be endorsing? Putting out half-baked goods at increased prices and having to wait for another 100 bucks or so of dlcs just to fix what should have been the base state to begin with?
It's just like we know that it is a trend for AAA games to come out in a poor technical state, doesn't make it any more acceptable.
Hmm, yeah, I can definitely understand that point. There are certain studios I support even though I know that’s how things are. It’s like with Bethesda, for example. I’m surprised so many long-time fans are acting shocked about this. It was the same with Civ 4, 5, and 6 (unfortunately).
But at this point, I trust the developers. From experience.
That probably happen when you try to release to all platform at the same time with the same baseline interface and VR.
Exactly.
There is definitely a growing trend of gamers not putting up with half baked releases for AAA prices from big publishers. This is compounded by the comparison with indie developers, with many offering early access discounts, and are fast approaching AAA quality for a reduced price.
The gaming market has evolved considerably in the last 10 years. and there's a glutton of great games across nearly all genres. It's far more competitive, and much less dominated by the big development houses. All great things for the average consumer.
The in game UI bugs, overlapping, horrible placement, not enough info and more.
Tiered price versions asking for at least £119.99 for extra leaders, wonders and cosmetics day 1
The age Transition IMO is unique yes but feels like a bad intermission when im just getting into the game only for it to reset my units and everything else and just skews my inital focus.
I predict one of the Expansions/DLC willl incorporate a Continuous Gameplay age transition
or normal play rather than these breaks making it a purchase to disable that mode, and if they do that will suck
Personally, I think they’ve done a pretty good job with balancing with age transition so far. In Civ 6, it didn’t really work, but here it seems (for me) to be working quite well. I also believe it’s better for the competitive scene’s balance.
One thing I do find a bit exhausting is how much work the era transitions require, but I think I’ll get used to it fairly quickly. On the other hand, I really like how the city and community systems evolve differently from one era to the next. It adds more dynamism and flexibility, which I find pretty cool.
Look at what I’m doing here: I’m reading what different people have to say on the topic, I’m having discussions too. I’m even taking the time to respond to pointless comments that aren’t even related to the subject.
That should have been in the base game. We are now getting less.
Yeah, that's a valid point. Maybe it's because the developers felt that four changes would be too user-unfriendly? If it really was just a way to push a DLC on us later, that would be pretty cheeky, and I’d definitely hold that against the studio.
Also know that alot of players are feeding into the negative mindset and not giving constructive feedback when it matters most!