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The worst thing is when you have to rebuild your army as a military player.
Just so you can continue attacking where you left off, minutes ago.
Tier 3 units will be kept as tier 1 units of the next age if there's room in commanders. You may have to reorganize what units go with what commanders but you can keep most if not all fo your units if you have enough commander space.
But again, the way this is handled is so jarring.
I had an army under a commander with 2 ranged units, 2 cavalry, 1 melee unit, 1 siege engine. When I transitioned to the modern age, that exact same army was composed of 4 mortars and 2 melee units.
Why not keep the units as they were? Let me upgrade them myself, or at the very least, upgrade them to the same class of unit. I ended up with 8 mortars when I transitioned to the modern age across my entire armed forces, but only had 2 siege units in the previous age...
I had two other army commanders, all their units spread themselves across my settlements upon age transition. Why? Struggling to get my head around the game design decision there.
Beyond how jarring they are, there's a lot of work to be done on the reasons for these transitions. For example, I like the idea of the crises building up to a transition. Plague wiped out a chunk of Europe, Rome buckled under pressure from German tribes, The Mongols completely flipped the centre of power in the world at the time. It's an intriguing mechanic to play with, but come on... if you're gonna have this in the game you need to rock my world and not tease me. The crisis policies feel more like mild annoyances than actual problems to solve.
Make plagues wipe out towns or cause huge happiness problems for cities. The transition to the modern age should see some of your towns and cities revolt and become free states or new nations. So much potential, feels half baked.
I do mind being forced to select a new Civilization. It means its not a Civilization game anymore
I think it completely breaks immersion for no real reason. I wouldnt mind the OPTION to change Civs, but all Civs should be eligible to be selected in every Age, and you should be able to continue with the same Civ during all the Ages
Of course, that would mean giving all the Civs bonuses for every Age. Its work, but needs to be done