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Quick movement would be cool.
Units show travel time and can be mighty slow, but the movement is instanious. Click the tile where the unit is going and you can give a follow-up command straight away.
Fights are really quick and you can put in other combat orders that are executed near instaniously even when other units are fighting.
It could use some QoL but the speed seems perfect to me.
You don't need to wait though. Movement looks visually slow but mechanically it's instant. You can click the tile they're going to and give new orders from there.
It could probably use a lil' 'ghost' indicator or something though.
Click to move/fight with one unit and move on, you don't need to wait until the animation is done resolving.
There's no mod because quick combat is in the base game.
What weird complaints anyway. V and VI had visual problems with their quick combat too, and V was so fast you couldn't even tell what just happened.