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Pfft, that holier than thou "educated point of view" justifies removing an OPTION for players?
Again, you have not shown why it should not be an option for players, let alone why others MUST PLAY your way.
Didn't know engaging in a discussion is considered "holding one's breath". Just say that you don't like hearing such negative things about the game.
The designers came out just the other day and said that auto explore wasn't and isn't going to be a thing and they have no plan to add it in. Why? Because it it doesn't work with the new Scout mechanics.
Anyone that has actually played the game immediately realizes that the lack of auto-explore is a complete non-issue. In fact, if it were there, you would have people complaining about how Scouts can't initiate attacks and/or fight back.
I have. It is practically a must though for all leaders/civs as it really lets you get to those goodie huts quicker and have a better chance at the first Pantheon pick.
I thought I said that with the hold your breath... do you really even care it's not in, you gonna go out and buy if they add it?
I mean do you really want to discuss it, or are you just holding your breath mad about it.
Most among the auto-explore crowds have no issue with that. After all, that's what a scout is. It's essentially a non-combatant. Remember what I said about getting used to losing it to barbarians? I think that should be quite clear.
I am discussing with others. You on the other hand, seem more interested in antagonizing nay sayers than actually playing the game you supposedly love.
Did you know that there aren't even barbarians in Civ 7?
Is that a deal breaker too?
Look, you keep coming from the point of view that Civ 7 is just like previous Civ games. It isn't.
Civ 7 opening is - found city - scout - scout - granary or scout
Your scouts are using their search function to expose and highlight goodie huts. You want to maximize your move/search efficiency to be able to get to these huts before the AI and get the best Pantheon choices.
Having a scout on auto explore would negate their most fundamental use.
Hostile tribes/encampments are like barbarians, at least in the context of how they attack on sight.
I have never once said that Civ 7 "is just like previous civ games". Rather, my point of contention is that the auto-explore users like me don't necessarily appreciate the additional functionality and micromanagement of the scout, and would prefer to have it automated instead, even if it is inefficient and risky.
I get that there are benefits to doing so manually but even still, I don't see it worth the micromanagement.
Exactly. For a traditional civ player this isnt civ anymore, just a civ themed board game and piss poor one at that (and super expensive, I mean the 120 USD edition doesnt even include DLC's lol).
So no OP' this isn't ''fixable'' because it is what it is beyond any possible ''repair''.
Hopefully civ 8 will be a real civ but I doubt it. Our best hope is that another company picks up the mantle because Firaxis keeps dropping the ball.
Actually, they are not.
The independent peoples are kind of like the barbarian clans mod in Civ 6, but with added politics (influence).
But you would know this if you watched a review and/or played the game.