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Until it happened twice, I was what is causing this problem, with no answer.
I got no explanation why I was not offered the option to Raze, I was just not given that option, and I was going mad trying to figure out why this City and not that City could be Razed.
The other question is should Holy Cities be allowed to be razed? I think they should be but with a higher penalty.
Currently there's no other distinction to them. I say no.
Yes, but any settlement can become a Holy City (by meeting the requirements) meaning imagine the most annoying poorly placed forward settle on your borders that becomes a Holy City before you can burn it. That was my thinking anyways.
Yeah, but the actual problem is poor placement of settlements by the AI.
I had already eliminated Xerxes Capturing and Keeping 3 Settlements and Razing 4 Settlements. I killed him off early in the Exploration Age, before he could get a Holy City.
Lafayette had 2 more Settlements (one a Holy City) and Pachatuti only 1 Settlement but it was a Holy City.
So I am going to go back to the beginning of the Exploration Age, and change the order in which I capture Settlements and get rid of Civs / (AI)Players. So they do not have a chance to research and build a Temple, which is how you found a new Religion and create a Holy City. OR at Least the Holy City will be a City that I want to Keep and not Raze.
That is true but there is more than single player to think about here. I also always believe the power should be with the players when it comes to being able to manipulate the sandbox they are put in.