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Eh, I feel like the historical leaders in Humankind were supposed to just be place holders for real player because I still believe that game was or at least partially or initially designed with a multiplayer focus. That's probably why we were forced to make an avatar before being able to even get into the game and why we were limited to only one.
To be quite honest, I didn't realise. I'm not even sure what you are saying is true (though i'll believe it is, and i'm just mistaken) I just remember making a custom avatar, and I don't think it ever clicked for me that the other leaders were historical figures, or maybe I didn't have any that I knew.
Either way, the leaders didn't contain bonuses, so even if the humankind avatars were historical, it would have been purely cosmetic, and isn't the same as matching leader bonuses to civ bonuses.
Regardless, it wasn't a great system. I didn't even make an avatar for myself. I spend most of my day as myself. I don't need to be myself in video games too
Please don't get too far off topic.
Pretty much every "new feature" or change in Civ 7 compared to Civ 6, was taken more or less directly from the game Humankind. That's why you are seeing it mentioned a lot. A lot of people are calling this game "Humankind 2" as it's more similar to that game than Civ 6.
or better yet, let us build our own civ with different bonuses. But then that wouldn't be civ anymore, which is exactly what civ 7 is, not a civ game anymore.