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Let’s just hope this or the colouring/modding option will be implemented someday.
I also suspect that competitive play would get notably worse if its gonna get diluted by a bunch of fundamentally similar marine variants. irl 40k kind of has the same problem, with marines outnumbering everything else by a huge margin, which kind of cheapens the core idea behind Astartes being very rare.
Even if you REALLY love marines, you would probably not want to have to fight nothing but other marines all the time either.
I do like the idea though in the distant future of other space marine chapters being added. I feel battlesector gave the blood angels a distinct feel, typically fast mobile faction with preference tailored towards up close combat. I really enjoyed this over the more generic space marine chapters that have been implemented elsewhere.
For Ultramarines you could create a slower, more harder hitting, longer range armoured chapter comparatively. Adding units such as a land raider, whirlwind, storm speeders, devastator or desolation squad, terminator squad (non assault variant), eliminators, venerable or ballistus dreadnought, tactical squad, primaris incursors, primaris reivers, chaplain and then another hero of two in terminator armour. Plenty of options really to create more distinct chapters.
Just make a option to play codex compliant marines = no red thirst but some other universal rule for the chapters momentum mechanic if you wanted to keep it simple. The factions share units anyway, so as more marine units come to the game the more work is done in tandem for both sub factions.
If they do add then eventually, why the Ultralames ? they wouldnt add anything that the blood angels currently add. NOTHING. Sorry but Codex compliant marines suck.
IF anything add Dark Angels or Space Wolves, that way you can add unique units, codex divergent chapters is the way to go.
So probably Space Wolves or Black Templars would be the best chapters.
Ultralamers, would add 0 value besides a reskin of the most bland space marine faction. And the only good thing about the faction is Gorillaman, and they wont be adding a Primarch.
I'd rather we get a support DLC for current factions over more space marine chapters as well. Orks are such a flavorful faction and they're missing such key units in this game it baffles me, as just one example.
Regarding Chapter Divergent vs Codex Compliant, the divergent are not much more flavorful. They are just the same stuff with a couple extra units that pretty much fill same spots as some basic SM units already do. So I completely disagree IF one SM got added it should be Space Wolves or Dark Angels. It can easily be anyone else, even a popular second founding one like Raptors or Crimson Fists.
Night Lords;
Death Guard;
Emperors Children;
Thousand Sons.
P.S. For the Emperor!
Honestly I would prefer something like Dawn of War or DoW2's army painter which has the emblems to let you make your own founding or custom chapters (and regiments) to just trickling out their own, especially the Ultramarines which are about as codex as chapters in the imperium can be.
It's really bizarre to me that with so many games tackling a tabletop game wherein painting and customization is such a massive part, the only ones to actually approach that blank slate feel came out in 2004 and 2012 (and were hugely successful).
Those are traitor legions