Warhammer 40,000: Battlesector

Warhammer 40,000: Battlesector

View Stats:
Necrons cool but MASSIVELY op
WOW I wasn't expecting them to be anti-everything! Basic necron warriors wipe Marines like ASM with hand flamers wipe termagants. Insane!

I understand this is in keeping with the lore, but the game is not even remotely balanced right now. Cron warriors would have to cost 250 points per squad and be capped at 4 per army if you're going to keep them like this. They are also anti-vehicle, so you cannot tank them with a Dread.

Right now there is no answer to necron warrior spam, even in the AI campaign unless you're cheating. Imagine near 100% accuracy with plasma marines that get twice as many attacks per round and you are facing 12-20 squads of them.
< >
Showing 1-15 of 29 comments
blackemu Apr 21, 2022 @ 8:13pm 
just use seraphims against them, they have same defence and huge momentum buff that makes them almost impossible to hit.
The problem is you don't start the campaign with them and you can't field an army of 25 seraphims. Also seraphims aren't good enough to standoff with them 1v1, I think basic crons should be roughly equivalent to 1 squad of plasma marines.

I think necrons FEEL right, but they have way too much offense. Maybe give them a large accuracy debuff for being inside their ideal range, and also reduce their number of attacks per model from 4 to 2, maybe just 1.
I'm pretty sure that they will be adjusted as needed depending on the feedback the devs get. :D:
OK after playing this a bit more, I'm convinced you need to reduce their attacks from 4 to 2, and reduce damage to heroes by about 80%. Right now the SM LT goes down to 2 rounds of shooting and all other heroes can go down to 1, or they might have a sliver of health left. You also need to reduce their AP so that they are not a vehicle counter. Lastly, limit the number of cron warriors that can spawn in a campaign mission, right now they swarm like gaunts and there is just nothing you can do. I am playing on the highest difficulty but even still, 20+ necron warriors in the 2nd mission is ridiculous, that's not "challenging" it's just broken.

They are also a lot tougher than marines. They should be slightly less tough model for model, but with hp regen and a chance to get back up.

Right now, it takes 3-5 rounds of shooting with bolter marines to wipe a squad of necrons, and it takes 2-3 rounds of shooting from plasma marines. The only hard counter is a heavy flamer which is weird because that's an anti-swarm weapon. They should be vulnerable to plasma and also to melee. In addition to this, they should be very easy to hit in close combat, especially since in TT they have low initiative and the lore says their bodies are stiff and not very agile. Melee specialist units can be exempt from this, but right now necron warriors just calmly walk backwards out of melee and delete 2-3 of your ASM models after getting charged lol.

Seriously, you can pop the ASM boost, jump/charge into melee and you might kill 1 model. Next round they will "out-melee" your melee unit with a fallback attack.
Last edited by Asperger Berzerker; Apr 21, 2022 @ 9:16pm
Sovieticozasz Apr 22, 2022 @ 10:56am 
Your experience differs a lot from mine,I find Necrons to be pretty subpar. They are a full infantry army, since their only vehicle sucks, HARD, with the dps to be able to do 50-80 damage a turn to the average sisters infantry.

just pack anti-infantry, and as much aoe as you can and they will melt. only problem are the necron heroes when they stack some momentum but that is a non issue if they end up alone after 3 turns.
RobUltra Apr 22, 2022 @ 11:01am 
Yeah I can aggree that Necrons are OP but it was satifying to beat them.
ComGaunt Apr 22, 2022 @ 11:08am 
VERY OP, although the plasma strategy ala Dark Crusade does help... that gives me an idea, I am going to replay Dark Crusade... later
Mad77oi "BiHo" Apr 22, 2022 @ 12:49pm 
Originally posted by Leon DeGroype:
... In addition to this, they should be very easy to hit in close combat, especially since in TT they have low initiative and the lore says their bodies are stiff and not very agile. ...

In the 9th edition of the TT initiative don't exist.
Newb. Apr 22, 2022 @ 1:23pm 
they look cool but honestly i hate their voices lol
Balm Apr 22, 2022 @ 4:50pm 
sounds lore friendly to me
spam plasma
Newb. Apr 22, 2022 @ 4:58pm 
Originally posted by Balm:
sounds lore friendly to me
spam plasma
they arnt quite dawn of war or battlefleet gothic standards though
Antpile Apr 22, 2022 @ 6:29pm 
Originally posted by Mad77oi "BiHo":
Originally posted by Leon DeGroype:
... In addition to this, they should be very easy to hit in close combat, especially since in TT they have low initiative and the lore says their bodies are stiff and not very agile. ...

In the 9th edition of the TT initiative don't exist.

Didn't exist in 8th either. So he's basing what he thinks necron warriors should be on some very old info.

Are these warriors that you think are so OP rocking the standard guass flayers, or the super short range 4 armor piercing guns? Because if they are using the short range guns, maybe stop trying to kill them with ASM? Just shoot them and fall back. They slow. If they are using the long range guns then they have a lot less damage potential and poor accuracy up close.

Warriors really aren't that good in table top, and from what I've seen so far they aren't very good here either. Immortals are still the bread and butter when it comes to standard infantry. Tougher and MUCH better guns.

From what I'm seeing from the crons so far, almost all of their units have a weapon good against multiple models, and a high armor piercing weapon good against single targets. So I'm thinking the play would be to look at what weapon the unit is packing and then use the appropriate unit against it. Bring a nicely balanced roster.

Tesla weapons won't do jack to a tank, speeder, or captain. Gauss won't be that great against units with multiple models. The exception would be very high armor infantry. In that case it's probably better to use gauss because tesla only has 1 armor pierce.
(SP)War4Ever Apr 22, 2022 @ 6:39pm 
After a couple hours on the planetary supremacy mode on the highest difficulty i'm largely inclined to agree, Necron warriors are absolutely bonkers, and there is always absolute hordes of them. Tonnes of movement, tonnes of shots per round, absolutely melt everything in the entire BA/Nid rosters and when the buggers rez like 1-3 models per round per squad with that 50-50 chance. It's crazy fighting these guys and doesn't feel like the Necrons have any units besides them.
Alex Apr 22, 2022 @ 10:54pm 
They melted my dreadnought like it was made out of paper. I still won cause they focused on the dreadnought instead of my infantry units with the plasma guns but if I have to do this every mission it's gonna be lame.
Tiny Pocket Ninja Apr 24, 2022 @ 5:47am 
I just tried an all terminators run (with claws) in the new campaign mode.
First match against neutral Necron. The AI chose an army full of Necron Warriors; they literally melted all my termies like they were wearing no amor :er_sad:
< >
Showing 1-15 of 29 comments
Per page: 1530 50

Date Posted: Apr 21, 2022 @ 7:25pm
Posts: 29